3D环境艺术家 / 高级环境艺术家
3D Environment Artist / Sr. Environment Artist
Lakshya,Keywords Studios旗下公司,总部位于印度古尔冈,团队成员超过700人,分布在古尔冈、浦那和西雅图的制作基地,以及圣地亚哥和东京的销售办公室。Lakshya成立于2004年,过去20年间在游戏开发行业建立了高度专业且可靠的美术工作室声誉。在此期间,Lakshya为超过百款游戏作品提供了美术设计,包括《血源诅咒》、《黑暗之魂2》、《Just Cause 3》、《WWE 2K16》、《神秘海域2》、《农场小镇》和《城市小镇》等全球热门游戏。Lakshya的高级团队由国际和印度顶尖人才组成,拥有丰富的不同游戏平台和类型美术创作经验。Lakshya将艺术创造力与强大的流程导向相结合,以提供一流的美术服务。Lakshya与NASSCOM紧密合作,助力印度游戏开发生态系统的成长。
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职位描述:
美术师/高级美术师在美术团队中扮演非常重要的角色。他们通常负责项目中最复杂的美术创作任务,其职责不仅限于美术创作本身,还包括协助研究和解读客户规格和需求,为客户创建查询,对美术师完成的工作进行初步艺术检查,解决问题等。
美术师职位是通往更高职位(如美术主管和专家)的关键一步。因此,该职位不仅有美术创作的责任,还包含一些更高职位的责任元素,例如工作量预估或对同事和初级员工工作的初步审核。
要求
技能
· 出色的3D环境创作能力
· 熟练使用行业标准软件,如Maya、Max、Photoshop和zBrush
· 具备使用Substance Painter、Substance Designer、Blender等软件的实际经验
· 熟悉游戏美术流程、实时着色器和引擎,如Unreal和Unity
· 注重细节
· 良好的沟通能力——口头和书面
· 自主性强
· 团队合作精神
经验
· 至少2年以上为AAA级游戏创作3D美术资源的经验
职位描述:
· 研究并解读客户简报和规格,明确工作需求
· 协助新工作的工作量预估
· 参与前期制作
查看英文原文
Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.
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About the Role:
Artists/ Senior Artists play a very important role in the art team. They often take on the most complex of art creation tasks on projects, and their role extends to beyond creation of art. They help with the study and interpretation of client specifications and requirements, create queries for the client, do first level artistic check of the work done by artists, troubleshooting etc.
Artist position is a key stepping stone to higher roles such as Art Lead and Specialist. The role therefore has not only art creation responsibilities, but it also has elements of responsibilities from higher roles – such as those related to work estimation or first level review of the work of peers and juniors.
Requirements
Skills
· Excellent 3D environment creation skills
· High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop and zBrush
· Hands on experience working with software like Substance Painter, Substance Designer, Blender
· Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity.
· Strong attention to detail
· Good communication skills – verbal and written
· Self-starter
· Team player
Experience
· At least 2+ years of experience in creating 3D art assets for AAA titles.
Job Description:
· Study and interpret client brief and specifications to arrive at a clear understanding of work requirement
· Assist in effort estimation for new work
· Contribute to the pre-production work by collecting relevant references, creating checklists, formulating queries for clients etc.
· Help establish clarity in asset creation workflow for a project by creating the sample asset
· Create high quality error free 3D assets as per client’s specifications
· Deliver files as per client specifications / best practices with regard to file naming, folder structure etc.
· Undertake the creation of benchmark assets for a project
· Provide direction / guidance to artists on the team. If required, do a first level check of their work to ensure adherence to artistic and technical requirements
· Help with troubleshooting on the project
· Actively participate in team meetings. Provide ideas and suggestions that can contribute to project success. Identify risks and raise red flags accordingly
· Regularly and clearly communicate status of their work, and that of any artists in their charge, to the Lead and the PM
· Ensure that the work of self, and that of artists in their charge, is completed within the budgeted effort
Benefits
Role Information: EN
Studio: Lakshya
Location: Asia Pacific, India
Area of Work: Art Services
Service: Create
Employment Type: Permanent
Working Pattern: Remote
Originally posted on Himalayas