远程工作雷达

游戏程序员

Gameplay Programmer

开发工程限定地区(需当地身份)
公司Adglobe
薪资未公开
工作地点Canada
地域资格限定地区(需当地身份)
时区要求日间重叠约 6 小时,基本正常作息
用工类型Full Time
发布时间今天
数据来源Himalayas
前往 Himalayas 查看并投递 →
注意地域限制:该职位明确限定在 Canada 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。
  • 参与程序设计与架构,根据游戏设计确定所需组件和游戏系统。
  • 设计、编写并支持功能和游戏系统。
  • 协助编程计划,制定工作日程并确定截止日期。
  • 与游戏设计团队头脑风暴游戏概念、设计元素和规格。
  • 与团队合作识别限制条件,建立技术可能性,并在必要时开发工具以进行游戏玩法调整。
  • 分析引擎功能,评估是否满足项目需求,寻找满足游戏需求的解决方案。
  • 迭代工作,在实现新功能时与设计师协作。
  • 设计、实施并执行验证流程来测试游戏玩法功能和原型,发现并修正生产及质量控制团队发现的游戏玩法错误。
  • 记录工作内容,使用户能够理解新系统和游戏功能。
  • 完成其他相关任务。
  • 计算机科学或计算机工程学士学位,或同等学历或经验。
  • 至少3年以上C++软件编程经验,视频游戏行业,或同等经验。
  • 具有游戏行业经验,必须有成功发布重要作品的经验。
  • 精通C/C++语言和Java。
  • 必须有主机开发经验。
  • 理解多平台开发。
  • 熟悉Unreal Engine。
  • 展示出良好的软件工程实践知识。
  • 优秀的沟通和人际交往能力。
  • 积极的态度,能够提供和接受建设性批评。
  • 自我驱动,具有强烈的职业道德,能够独立工作。
  • 游戏设计与开发认证优先。
  • 出色的分析和解决问题的能力。
  • 优秀的组织和时间管理能力。
  • 能够为游戏设计带来创新贡献。
  • 必须能够在加拿大工作

4周年假,10天个人假期,全部福利由雇主支付80%。灵活的工作时间,创作自由。
Adglobe Canada 是一家3D实力雄厚的公司,由行业专家组成,帮助我们的众多客户满足其各种产品对高质量艺术内容的需求。
我们还有机会直接参与独家日本作品,与姐妹工作室一起,帮助产品在当地乃至全球范围内大放异彩。

查看英文原文
  • Participate in program design & architecture, determining what required components and game systems to develop based on the game design.
  • Design, code and support the functions and game systems.
  • Assisting with the programming planning, setting work schedule, and determining deadlines.
  • Brainstorming game concepts, design elements, and specifications with the game design team.
  • Collaborate with the team to identify the constraints, establish the technical possibilities and developing the tools to make gameplay adjustments when necessary.
  • Analyze engine functionalities to assess if they meet project requirements. Finding solutions to meet game requirements.
  • Work iteratively and involve designers when implementing new functions.
  • Design, implement and perform validation procedures to test gameplay features and prototypes, seeking out and correcting the gameplay bugs identified by the production and quality control teams.
  • Document the work and enable users to understand how the new systems and gameplay functions.
  • Carry out all other related tasks.
  • Bachelor of Computer Science or Computer Engineering or equivalent training or experience.
  • Minimum of 3+ years’ C++ software programming experience, in the video game industry, or equivalent.
  • Game industry experience, must have shipped significant titles in the industry.
  • Solid proficiency in C/C++ language and Java.
  • Console development experience is a must.
  • Understanding of multi-platform development.
  • Knowledge of Unreal Engine.
  • Demonstrated knowledge of good software engineering practices.
  • Excellente communication and interpersonal skills.
  • Positive attitude and an ability to provide and receive constructive criticism.
  • Self-motivated, strong work ethic, able to work independently.
  • Certification in game design and development preferred.
  • Superb analytical and problem-solving skills.
  • Great organizational and time management skills.
  • Ability to contribute to innovation in game design.
  • Must be able to work in Canada

4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.
Adglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products.
We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide.
Originally posted on Himalayas

本页面信息整理自 Himalayas,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

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