主环境艺术家
Lead Environment Artist
关于您
我们正在寻找一位资深环境艺术师,其需兼具出色的审美能力与扎实的技术实力。这个职位不仅仅是创造视觉震撼的环境——我们需要一位了解如何构建高质量、优化过的、可投入生产的环境,这些环境在实时游戏引擎中能高效运行。
关于我们的公司
Xsolla是一家全球性的商业公司,提供强大的工具和服务,帮助开发者解决视频游戏行业固有的挑战。从独立开发到AAA级作品,各公司都与Xsolla合作,以帮助他们获得资金、分发、营销和变现游戏。基于对游戏未来发展的信念,Xsolla致力于促成机会的结合,并不断为创作者提供新的资源。公司总部及注册地均位于美国加利福尼亚州洛杉矶,Xsolla作为交易商负责运营,已帮助超过1500名游戏开发者触达更多玩家并推动其业务在全球范围内增长。随着更多盈利途径和获胜方式的出现,开发者们拥有享受游戏所需的一切。
更多信息,请访问 xsolla.com。
福利
我们热衷于为团队营造一个支持性的环境,因此通过全面的福利计划优先关注员工的身心健康和情感福祉。这包括无限制的灵活休假以及为每位员工量身定制的职业发展路线。通过投资专业发展,提供培训和教育机会,我们确保团队在个人和职业上都能茁壮成长。我们不仅仅是在建立一家企业;更是在培育一个重视创意、协作和游戏变革力量的社区。
该职位的职责和责任可能会随着时间推移而变化,以支持组织目标和个体成长。本职位描述旨在概述工作的总体性质和水平,而非详尽列出所有职责、责任和资格要求。
提交申请即表示您同意Xsolla在最终面试阶段后(如法律允许)进行背景调查。所有调查都将遵守当地法规,您的信息将被保密处理。
Xsolla高度重视您的隐私,在招聘过程中收集的任何个人数据都不会出售或对外分发。根据相关法律法规,我们承诺保护您的个人信息安全。
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ABOUT YOU
We are looking for a Lead Environmental Artist who combines a strong artistic eye with solid technical expertise. This role is not only about creating visually impressive environments — we need someone who understands how to build high-quality, optimized, production-ready environments that perform efficiently in a real-time game engine.
ABOUT US
Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.
For more information, visit xsolla.com.
Benefits
We are passionate about fostering a supportive environment for our team, so we prioritize the physical, mental, and emotional well-being of our employees through a comprehensive Benefits Program. This includes unlimited Flexible Time Off and a personalized career roadmap for each employee. By investing in professional development through training and educational opportunities, we ensure that our team thrives both personally and professionally. Together, we’re not just building a business; we’re cultivating a community that values creativity, collaboration, and the transformative power of play.
The duties and responsibilities of this position may evolve over time to support the organization’s goals and individual growth. This job description is intended to outline the general nature and level of work being performed and is not intended to be an exhaustive list of all duties, responsibilities, and qualifications required.
By submitting your application, you consent to Xsolla conducting background checks, where permitted by law, after the final interview stage. All checks will comply with local regulations, and your information will be handled confidentially.
Xsolla takes your privacy seriously and will not sell or externally distribute any personal data received during the hiring process. In accordance with applicable data protection laws, Xsolla is committed to protecting your personal information and respecting your privacy.
For any inquiries related to data privacy, please contact: careers@xsolla.com
Explore more opportunities at: https://xsolla.com/careers
RESPONSIBILITIES
- Lead the creation of high-quality environments from concept through final implementation.
- Establish and maintain the visual quality bar for environments while ensuring technical and performance requirements are met.
- Create optimized environment assets, including modular kits, architecture, terrain, props, materials, and set dressing.
- Work closely with Technical Artists, Level Designers, Lighting Artists, and Engineers to balance visual quality with performance.
- Define and maintain environment art pipelines, workflows, and technical standards.
- Identify and resolve performance issues related to geometry, materials, textures, lighting, draw calls, memory usage, LODs, and asset complexity.
- Review and provide feedback on the work of Environment Artists and support their professional development.
- Collaborate with Art Direction to translate the artistic vision into scalable and technically achievable environments.
- Participate in profiling and optimization throughout production rather than treating optimization as a final-stage task.
REQUIREMENTS
- Strong professional experience as a Senior or Lead Environment Artist in game development.
- Excellent portfolio demonstrating visually compelling, production-ready environments.
- Strong understanding of real-time optimization and the ability to make informed trade-offs between visual fidelity and performance.
- Advanced knowledge of environment production pipelines, modular workflows, LODs, materials, shaders, texture optimization, and asset budgets.
- Strong proficiency with industry-standard 3D tools and experience working in Unreal Engine and/or Unity.
- Good understanding of lighting, composition, scale, color, and environmental storytelling.
- Ability to profile environments, identify technical bottlenecks, and collaborate with technical teams to resolve them.
- Leadership and mentoring experience, with the ability to provide clear and constructive artistic and technical feedback.
- Strong communication and cross-functional collaboration skills.