远程工作雷达

UI/UX设计师

UI/UX Designer

设计限定地区(需当地身份)
公司Torn Banner Studios
薪资90,000 - 130,000/年 CAD
工作地点Canada
地域资格限定地区(需当地身份)
时区要求日间重叠约 6 小时,基本正常作息
用工类型Full Time
发布时间2 天前
数据来源Himalayas
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注意地域限制:该职位明确限定在 Canada 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。

公司
Torn Banner Studios 是一家位于加拿大多伦多的独立游戏开发工作室,成立于2010年。我们最初凭借《骑士:中世纪战争》这款销量数百万份的游戏重新定义了游戏中的近战战斗。从那时起,我们持续成长和创新,推出了《骑士2》以及最近的《地狱已满》。如今,我们的团队约有100名开发者,致力于创造独特、富有挑战性且有趣的游戏体验。
职位描述
我们正在寻找一位UI/UX设计师加入我们的团队,帮助构建游戏《地狱已满2》的界面体验。
这是一个需要亲自参与的角色,专注于在Unreal Engine中设计和实现游戏UI。你将与游戏设计师和程序员紧密合作,创建清晰、响应迅速并符合游戏视觉风格的菜单、HUD、小部件和UI流程。理想的候选人具备出色的UI设计眼光,了解游戏界面,并能熟练使用Unreal Engine和UMG来使作品可玩且功能完善。
注意:虽然此职位可以远程工作,但候选人必须是安大略省或魁北克省的现居居民,或愿意搬到安大略省
职责

  • 设计和实现游戏UI、菜单、HUD、小部件和交互界面。
  • 使用UMG在Unreal Engine中直接构建和维护UI。
  • 创建UI布局、状态、导航、交互和过渡效果。
  • 将UI概念和视觉设计转化为可玩游戏内的界面。
  • 与UI程序员紧密合作,将视觉资产整合到游戏中。
  • 与游戏设计师和程序员协作,定义和实现UI需求。
  • 在Unreal中快速制作UI原型,并根据测试和反馈进行迭代。
  • 维护游戏中不同UI系统和界面的一致性。
  • 帮助定义可重复使用的UI模式和组件。
  • 确保游戏过程中UI的响应性、可读性和直观性。
  • 支持UI从原型到最终润色及上线更新的整个实现过程。
  • 要求
  • 在游戏行业担任UI设计师的专业经验。
  • 对游戏UI设计和视觉层次结构有深刻理解。
  • 有在Unreal Engine中创建和实现UI的实际经验。
  • 熟悉UMG(Unreal Motion Graphics)。
  • 能够直接在Unreal编辑器中工作。
  • 有构建菜单、HUD、小部件和交互式UI流程的经验。
  • 能够处理UI美术资源并将其整合到游戏中
查看英文原文

The Company
Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.
The Role
We’re looking for a UI/UX Designer to join our team and help build the interface experience for our game, No More Room In Hell 2.
This is a hands-on role focused on designing and implementing game UI directly in Unreal Engine. You’ll work closely with game designers and programmers to create menus, HUDs, widgets, and UI flows that are clear, responsive, and fit the game's visual identity. The ideal candidate has a strong eye for UI design, understands game interfaces, and is comfortable getting into Unreal Engine and UMG to make their work playable and functional.
Note: While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents or willing to relocate to Ontario
Responsibilities

  • Design and implement game UI, menus, HUDs, widgets, and interactive interfaces.
  • Build and maintain UI directly in Unreal Engine using UMG.
  • Create UI layouts, states, navigation, interactions, and transitions.
  • Turn UI concepts and visual designs into functional in-game interfaces.
  • Work closely with UI programmers to integrate visual assets into the game.
  • Collaborate with game designers and programmers to define and implement UI requirements.
  • Prototype UI quickly in Unreal and iterate based on playtesting and feedback.
  • Maintain consistency across the game's different UI systems and screens.
  • Help define reusable UI patterns and components.
  • Ensure UI is responsive, readable, and intuitive during gameplay.
  • Support UI implementation from prototype through to final polish and live updates.

Requirements

  • Professional experience as a UI Designer in the games industry.
  • Strong understanding of game UI design and visual hierarchy.
  • Hands-on experience creating and implementing UI in Unreal Engine.
  • Strong knowledge of UMG (Unreal Motion Graphics).
  • Comfortable working directly in the Unreal Editor.
  • Experience building menus, HUDs, widgets, and interactive UI flows.
  • Ability to work with UI art assets and integrate them into functional interfaces.
  • Understanding of basic UX principles, particularly around navigation, menus, and player flows.
  • Experience working on live games and iterating UI based on player needs and feedback.
  • Comfortable collaborating with programmers, designers, and artists.
  • Strong attention to detail and a good eye for polish.
  • Experience shipping and maintaining UI systems on a live game.

Bonus

  • Familiarity with Unreal Blueprints and basic scripting.
  • Experience prototyping UI/UX directly in-engine.
  • Understanding of accessibility and usability best practices.
  • Some knowledge of UI animation and motion design.
  • Experience collaborating closely with gameplay programmers and technical designers.

Benefits & Perks

  • 6.5 weeks paid vacation
  • Eligible for Employee Stock Options Plan
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
  • Healthcare & benefits plan, for you and your family
  • 100% parental leave top-up for 16 weeks, for Canadian employees.

To see our team, our office and what we do as a company visit
We are Torn Banner Studios .
Torn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.
Compensation
· The pay range for this role is $90,000 - $130,000 per year. The range for this role represents candidates across a wide range of skills and experience for the position. Increased salaries may be achievable for those who have achieved mastery and deep industry knowledge over time. Your specific offer will rely on your unique experience and alignment to our team's needs for the position.
Transparency on use of AI and position vacancy

  • Our recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. All decisions on progressing, rejecting, and offering candidates are made by human reviewers.
  • One AI–enabled tool that may be used during the interview process is that of interview recording, transcription, and summarizing. Again, this would not make decisions, but simply make reviewing the notes easier. We will always ask for the candidates approval before using such a tool.
  • In compliance with Ontario regulations, the advertised posting is for a currently vacant position.

Originally posted on Himalayas

本页面信息整理自 Himalayas,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

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