远程工作雷达

产品专员

Product Associate

AI限定地区(需当地身份)
公司Colonist
薪资未公开
工作地点Serbia、Malaysia、Turkey、Vietnam、Poland
地域资格限定地区(需当地身份)
时区要求日间重叠约 9 小时,基本正常作息
用工类型permanent
发布时间2026-05-09
数据来源4dayweek.io
前往 4dayweek.io 查看并投递 →
注意地域限制:该职位明确限定在 Serbia、Malaysia、Turkey、Vietnam、Poland 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。

**职位:** Colonist 产品助理

**工作时间:** 我们采用异步工作方式,重视结果而非工作时长

**地点:** 全程远程办公

**薪酬:**

- 竞争性薪资,以美元支付

- 根据经验和所在地协商的薪资范围

**关于 Colonist**

我们正在打造互联网上最大的数字桌游平台。去年,我们的玩家在我们的《卡坦岛》替代平台上玩了6000万局游戏,累计时长达到3037年。我们是一个全程远程、异步工作的团队,成员分布在多个大洲,专注于打造真正受玩家喜爱的高质量数字桌游。

**关于该职位**

作为产品助理,你将通过数据驱动的洞察和对用户行为的深入理解,推动玩家激活和留存,从而加速增长。你将通过组织研究、识别用户体验问题、设计并运行实验,将复杂输入转化为清晰可测试的产品方案,帮助我们拥有超过500万年活跃玩家的平台实现扩展。

**你将负责的工作**

- 研究和分析竞争对手的游戏模式和高级功能,创建产品矩阵并提出实验方案

- 通过结构化调查和竞争对手基准对比,识别并记录用户体验问题

- 创建原型图和低保真设计,用于沟通实验和用户体验改进

- 定义成功指标,设计并安排实验,预估影响

- 全流程监督实验:准备规格文档,协调设计和开发,构建测试版本,发布,分析结果,并生成可操作的报告

- 分析漏斗和实验数据,生成可操作的洞察

- 跨职能协作执行实验并保持质量

- 进行用户测试和试玩,验证解决方案并收集洞察

- 将复杂项目拆解为清晰可测试的步骤,以便异步执行

- 以结构化的书面形式报告结果、权衡和建议

**要求**

- 具备人工智能优先的思维方式。我们认为人工智能素养是一种真正的倍增器

- 对细节有极高的关注度,对清晰度和执行力有高标准

- 优秀的书面沟通能力,适合异步协作;能够撰写清晰的规格文档、实验文档和影响报告

- 擅长将研究转化为结构化、可操作的输出(矩阵、实验计划、报告)

- 有设计和运行实验的经验,能定义成功指标并进行复盘

- 能够识别用户体验问题并协作解决

查看英文原文

**Wanted:** Colonist Product Associate

**Working Hours:** We work asynchronously and value outcomes over hours

**Location:** Fully Remote

**Compensation:**

- Competitive salary paid in USD

- Negotiable range based on experience and location

**About Colonist**

We're building the biggest digital board game platform on the internet. Last year, our players spent 3,037 years playing 60 million games on our Settlers of Catan alternative. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

**About The Role**

As a Product Associate, you will accelerate growth by driving player activation and retention through data-driven insights and a deep understanding of user behavior. You’ll help scale our platform by organizing research, identifying UX issues, designing and running experiments, and transforming complex inputs into clear, testable product initiatives for a game with over 5 million annual players.

**What You’ll Do**

- Research and analyze competitive game modes and premium features to create product matrices and propose experiments

- Identify and document UX issues through structured investigation and competitor benchmarking

- Create mockups and low-fidelity designs to communicate experiments and UX improvements

- Define success metrics, design and sequence experiments, and estimate impact

- Oversee experiments end-to-end: prepare specs, coordinate design and development, QA builds, launch, analyze results, and produce actionable reports

- Analyze funnel and experiment data to generate actionable insights

- Coordinate cross-functionally to execute experiments and maintain quality

- Conduct user testing and playtests to validate solutions and gather insights

- Break down complex projects into clear, testable steps for async execution

- Report results, trade-offs, and recommendations in structured written formats

**Requirements**

- AI first-mindset. We see AI fluency as a real multiplier

- Exceptional attention to detail and high standards for clarity and execution

- Strong written communication for async collaboration; able to write clear specs, experiment docs, and impact reports

- Skilled at turning research into structured, actionable outputs (matrices, experiment plans, reports)

- Experience designing and running experiments, defining success metrics, and conducting post-mortems

- Able to identify UX issues and collaborate with designers to iterate and validate solutions through testing

- Proficient in data analysis, interpretation, and presenting findings

- Strong product intuition, familiar with mobile UX constraints and product lifecycle

**Nice to Have**

- SQL proficiency

- Ability to read code for deeper collaboration with devs

- Forum/community moderation or support experience

**Our Values at Colonist**

**Dependability**

We’re self-driven players who deliver without supervision. When we commit, we deliver.

**Ownership**

We take full responsibility and go beyond our roles to improve Colonist.

**Clear Communication**

In a remote environment, written clarity matters. We are direct, structured, and keep each other informed.

**Efficient Execution**

We move fast and focus on impact. Practical solutions that ship are preferred over perfect solutions that don’t.

**Continuous Learning**

We’re curious problem solvers who seek feedback, iterate often, and change our minds when shown better evidence.

**Why Colonist**

- Your work ships to 3,6M+ yearly active players

- Async culture; deep work, no performative meetings

- Unlimited vacation, yearly team offsite, full work equipment

- Budget to experiment with any AI tool you want

- Access to all company metrics and internal discussions

本页面信息整理自 4dayweek.io,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

该公司其他在招职位

QA工程师

ColonistSerbia、Russia、Romania、Malaysia、Turkey、Viet$1,500 - $3,000/月permanent2026-05-09
开发工程限定地区(需当地身份)

社区经理

ColonistPortugal$2,000 - $3,000/月permanent2026-05-09
市场运营限定地区(需当地身份)日间重叠仅 1 小时,需熬夜配合

产品开发实习生

ColonistPortugalpermanent2026-05-09
AI开发工程限定地区(需当地身份)日间重叠仅 1 小时,需熬夜配合

产品工程师

ColonistSerbia、Germany、Malaysia、Turkey、Vietnam、Polpermanent2026-05-09
开发工程限定地区(需当地身份)

← 返回全部职位