3D 环境艺术家 - 人才库(拉美区)
3D Environment Artist - Talent Pool (LATAM)
仅接受英文简历。
关于该机会
请注意,此职位不是立即开放的岗位,而是我们针对合作开发角色的人才库。申请即表示您有兴趣被考虑进入未来与您的技能和经验相匹配的项目制机会。
这些机会取决于客户的需求和项目可用性。当项目启动或客户提案制定时,我们将从该人才库中审查候选人,并联系最符合合作开发岗位具体要求的人选。
我们如何保持与您的联系
我们通过提供定期更新、行业洞察和即将开展的机会信息,与人才库保持紧密联系。我们会进行联系以确认您的可用性和兴趣。
我们的招聘团队会仔细筛选并选择最符合项目需求的候选人,确保您在机会出现时能获得合适的匹配。
下一步
如果您热衷于参与前沿项目,并希望被考虑进入未来的合作开发机会,我们鼓励您申请此职位。虽然目前可能没有立即的空缺,但您的申请将确保您成为我们即将开展的职位持续人才评估的一部分。
关键职责
- 创建高质量的3D环境资源,包括景观、建筑和道具,确保与项目的创意愿景和游戏性要求一致。
- 与艺术主管、游戏设计师和其他团队成员密切合作,打造沉浸式、视觉吸引力的游戏世界。
- 使用行业标准工具进行建模、贴图和优化资源,以实现实时性能跨平台表现。
- 参与开发和维护艺术流程和工作流,确保高效生产。
- 确保项目中环境艺术风格和质量的一致性。
- 协助排查和解决制作过程中出现的艺术或技术问题。
- 跟踪行业趋势和技术,持续提升环境艺术的质量。
要求
经验:
- 在视频游戏行业拥有3年以上环境艺术家经验。
- 至少参与过一个PC、主机、移动设备或VR/AR平台发布的项目。
技术技能:
- 精通行业标准工具,如Maya、Blender、Photoshop、Substance Painter/D
查看英文原文
Only resumes submitted in English will be considered.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
- Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
- Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
- Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
- Ensure consistency in environmental art style and quality across the project.
- Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
- Stay updated on industry trends and techniques to continuously improve the quality of environment art.
Requirements
Experience:
- 3+ years of experience as an Environment Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
- Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
- Familiarity with optimization techniques for real-time environments.
Artistic Skills:
- Strong eye for composition, lighting, color theory, and detail.
- Ability to create both realistic and stylized environments as needed.
Collaboration Skills:
- Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
- Problem-solving mindset and the ability to adapt to feedback and iterative processes.
Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.
Preferred Skills
- Experience working with procedural tools or pipelines (e.g., Houdini).
- Familiarity with photogrammetry workflows.
- Knowledge of scripting or technical art tools for workflow efficiency.
Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit
Originally posted on Himalayas