远程工作雷达

高级软件工程师,产品工程

Senior Software Engineer, Product Engineering

开发工程限定地区(需当地身份)日间重叠仅 1 小时,需熬夜配合
公司Ashby
薪资£114,000 - £149,000/年
工作地点United Kingdom
地域资格限定地区(需当地身份)
时区要求日间重叠仅 1 小时,需熬夜配合
用工类型permanent
发布时间28 天前
数据来源4dayweek.io
前往 4dayweek.io 查看并投递 →
注意地域限制:该职位明确限定在 United Kingdom 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。
作息提示:日间重叠仅 1 小时,需熬夜配合。

你好 👋 我是 [Abhik](https://www.linkedin.com/in/abhikpramanik),Ashby 联合创始人兼工程副总裁。我们正在寻找一位多才多艺、坚持不懈的产品工程师,能够跨技术栈建立可复用的构建模块,并为实现这些目标争取时间和空间。在 Ashby,所有工程师都以高速度端到端地交付功能。身教重于言传。我们会给你发挥最佳水平的空间,而你将是我们前进的指引!如果你对此感兴趣,请继续阅读。

Ashby 提供给你的,是早期和成长期初创公司环境的最佳结合。种子阶段初创公司的自主性和务实风格:你撰写产品规格,做出产品和设计决策,在几乎没有会议的文化中进行开发。同时也有成长期初创公司的产品市场契合度和规模:有超过 10 万名每周活跃用户依赖你的软件,并热切期待你的下一个功能。

我们有 Notion、Linear、Shopify 和 Snowflake 等知名客户。我们的增长和留存指标在同行中名列前茅:我们拥有数千万的年经常性收入(ARR),年增长率超过 100%,流失率极低,且有多年的资金储备。一旦见面,我们会分享更多细节。

你可能之前见过这个职位,因为我们在不断扩展团队(今年工程团队计划翻倍)。我们有很多关于如何通过软件支持人才招聘的想法,最近我们推出了 [人才管理产品](https://www.ashbyhq.com/add-ons/people-workflows) 来扩大我们的目标市场,并成为一家估值超过 600 亿美元的公司。

我们阅读每一份申请,并力争在 3-4 天内回复你的申请(通常会更早)。

## 关于职位与我们的工作方式

我们的工程文化旨在重现我们作为个体贡献者时取得最佳成果的环境——在那里,我们拥有对用户产生影响的自主权和决策权。

我职业生涯的开始是为视觉特效行业的艺术家开发软件。这段经历对我作为软件工程师的成长至关重要,因为成功取决于我作为产品经理和设计师的能力。我与艺术家交流以了解他们的需求。我提出想法。我做行业研究,设计界面并制作原型。我观察艺术家使用我所构建的东西,并决定下一步要解决的问题。没有每日站会,没有 T 恤尺寸评估,也没有计划会议。

我学习计算机科学是为了解决问题,而不是处理工单,这感觉完全一样。我不仅感到充实,还觉得找到了自己的位置。

查看英文原文

Hi 👋🏾 I’m [Abhik](https://www.linkedin.com/in/abhikpramanik), Ashby's Co-Founder and VP of Engineering. We’re looking for a versatile, persistent product engineer who’s not afraid to set up reusable building blocks across the stack and advocate for the time and space to do so. At Ashby, all our engineers ship features end-to-end at a high pace. Example is the best leadership. We’ll give you the room to do your best work, and you'll be our guide! If that speaks to you, read on.

What Ashby gives you in return is the best of both early and growth-stage environments. The agency and no-nonsense of a seed startup: you write product specs, make product and design decisions, and build in an almost-no-meeting culture. While also the product-market fit and scale of a growth-stage startup: 100,000+ weekly active users who depend on your software and eagerly await your next feature.

We have notable customers like Notion, Linear, Shopify, and Snowflake. Our growth and retention metrics are best-in-class among our peers: we have tens of millions in ARR, growing >100% year over year, very low churn, and many years of runway. We’ll share more details once we meet.

You’ve probably seen this role posted before, and it’s because we’re always expanding the team (we’re on track to double Engineering this year). We’re bubbling with ideas for how to support Talent Acquisition with software, and we [recently launched Talent Management products](https://www.ashbyhq.com/add-ons/people-workflows) to expand our total addressable market and become a company worth $60B+.

We read every application and aim to respond to yours within 3-4 days (often sooner).

## About the Role and How We Work

Our engineering culture strives to recreate the environments where we did our best work as ICs – where we had the ownership and agency to impact our users with creative and innovative software.

I started my career building software for artists in the Visual Effects industry. It was a formative experience for me as a software engineer because success relied on my ability to be a product manager and designer. I talked to artists to understand their needs. I came up with ideas. I did industry research, designed interfaces, and prototyped ideas. I watched artists use what I built and decided what to tackle in the next iteration. No daily stand-ups, no t-shirt sizing, no planning meetings.

I studied computer science to solve problems, not tickets, and this felt exactly like that. I not only felt creative and fulfilled but the agency and ownership we were given as engineers powered an incredible amount of innovation.

Innovation came differently (or not at all) at technology startups beyond the seed stage, often through an engineer’s force of will and ability to push back against culture (rather than any encouragement from it). Engineering was narrowed to implementation and delivery, partly due to the influence of other departments and partly due to the influx of "Agile" processes like sprint planning. In those companies, I felt like a JIRA jockey.

At Ashby, we’re building an environment that is optimistic about what engineers can own and achieve. An environment that embraces innovative engineers, and, frankly, often stays out of their way. As a Product Engineer, you’ll take ownership over a large portion of one of our products and own projects end-to-end (wearing hats traditionally worn by product and design). You’ll research competitors, write product specs, make wireframes, and more. To ground it with examples, product engineers at Ashby have:

- Designed and built automated interview scheduling. This feature automates scheduling by calculating possible times from a pool of interviewers and other constraints, and then presenting these times to the candidate for selection via our responsive web app. This solves the “Calendar Tetris” problem I talk about in "What We're Building."

- Built a generalized declarative filter architecture that allows users to create complex filters for any record with a consistent UI and compile it to SQL in our backend. Many user-facing features use it.

- Specced, designed, and implemented a feature that allows users to complete signing offers entirely within Ashby. This project involved talking to customers to understand their requirements, deciding what technologies to use, building a prototype, and working with other team members to integrate the final implementation into additional features.

## What We’re Building

As engineers, we are used to tooling that makes us **better** at what we do. When we started Ashby, we saw the opposite with Talent Acquisition (TA) software. Recruiting teams were leveling up how they did their work, but instead of software meeting this new standard, it held them back.

Scheduling a final round is an excellent example. Recruiting teams wanted to schedule candidates faster, track interviewer preparation and quality, and do it with half the headcount. A recruiter needed to manually collect availability from the candidate, identify qualified interviewers, perform “Calendar Tetris” to find who is available to interview the candidate, schedule on the earliest date possible, and make any last-minute adjustments as availability changed. They must do this while considering the interview load on each individual and whether interviewers need to be trained and shadowing others. 🥵 TA software didn’t help.

As hiring managers, we know TA is a critical function, and as engineers, we know software can do better. So, we built and continue to build Ashby to give TA teams the _highest_ standard of tooling. Software that’s intelligent and powerful. Software that provides insights into where they’re failing and automates or simplifies many of the tasks they’re underwater with. We want other functions and departments to be jealous of what TA teams can do with Ashby, and today they often are!

As we’ve set the standard for excellence in TA software, HR teams have pulled us into solving their problems in areas like onboarding and performance management.

## Why You Should or Shouldn’t Apply

Software engineers come in many flavors, not all of which fit our model. Here are some things to help you decide if this fits you and what you’re looking for:

- _You’re not afraid to tackle any part of a technology stack._ You do what’s necessary to successfully deliver a feature, whether writing frontend or choosing new infrastructure. We’ll provide a supportive environment to do it successfully (e.g., design system, SRE team).

- _You’ve tackled projects with a lot of product and technical ambiguity, and you thrive at the intersection of the two._ We’re not building a simple CRUD app, and many of the challenges we tackle require you to use your knowledge of our customers to build powerful abstractions and flexibility in the system to solve a class of problems.

- _You know how to strike the right balance between speed and quality._ Ashby wasn’t built quickly. We took four years to launch publicly because convincing customers to switch required a high-quality product. However, time isn’t infinite, especially for a startup, so we still move with urgency—we’ve built the equivalent of three or more VC-backed startups with a very small team.

- _You are ambitious and always looking to improve your skills._ For most engineers, this role will give you more freedom and responsibilities than you’ve experienced in the past. To thrive (and level up), you’ll need to be open to feedback (and we give lots of it).

- _You’re an excellent collaborator and communicator._ Ownership and freedom don’t mean you work in a vacuum. You’ll need to vet your decisions with the appropriate stakeholders, keep them up to date when necessary, and work with other engineers to get your projects across the finish line. Clear and concise communication helps a lot here!

- _You seek to create leverage in your work._ The nature of software is that you can often automate or abstract what would be tedious, time-consuming work. Your impatience usually leads to new abstractions, tools to allow Support to debug before Engineering, new lint rules to prevent common bugs, etc.

**Put another way, you shouldn’t apply if:**

- _To you, a tech lead, staff, or principal engineer is someone who spends most of their time project managing or doing architecture reviews._ Our most tenured engineers spend most of their time building, and we often trust them with our most challenging problems. While they lead product and technical areas and help other engineers plan their most challenging work, it’s not a requirement, nor do engineers need their sign-off.

- _You need company-driven process and structure to get your projects across the finish line._ Sprint planning and well-defined project management processes are things you need or look to others to lead. You’d rather focus on the technical details and challenges.

- _You only want to do exciting work._ We’re building a team of kind, collaborative folks. Customer issues and investigations are distributed across the team, including our high-level ICs.

- _You can get lost in the details._ Once you start implementation, it can be hard to take a step back and think about the project as a whole. You like everything to be planned upfront.

- _You haven’t led or taken ownership of projects before._ You’re used to working with tech leads and taking on tasks distributed by them.

- _You want to mentor earlier-career engineers._ We rely on engineers owning their projects, so we need engineers with that experience. This requires the team to be reasonably tenured. More than 90% of the team would be considered Senior or above in the industry today, so mentorship opportunities are very limited.

## Engineering Culture

Our engineering culture is motivated by Benji’s (my Co-founder and CEO) and my belief that a small, talented team, given the right environment, can build high-quality software fast (and work regular hours!). We do it through:

- Minimal process with ownership over decisions normally made by product and design

- Natural collaboration and deliberate communication

- Investing in tools and abstractions that give us leverage

- Putting effort into building a diverse team

### **Minimal Process & Lots of Ownership**

The best engineers we’ve worked with delivered reliably magical outcomes. They took customer problems and relentlessly drove them to solutions that were not only successful but often brilliant and creative. While they did this with minimal oversight, stakeholders were never in the dark as to what was going on, and no setback was a surprise.

Traditional product-development processes aren’t meant for the best engineers. Their purpose is to create consistent outcomes regardless of the engineer’s skill. But, consistency comes at the expense of an engineer’s time and freedom—both ingredients necessary to generate those magical outcomes. As a result, process stifles the best engineers and doesn’t give others the opportunity to practice the behaviors that made the best engineers the “best.”

At Ashby, we want to build an environment that encourages every engineer to be their best. So, at Ashby, every Engineer runs their project. Product Managers (and Designers) build strategy, do customer research, and hand off problem briefs to Engineers. Engineers take on the rest: they research the problem, write product specs, build wireframes, and implement their solution end-to-end. We rely on engineers, not process, to push information outward to the relevant folks (e.g., Product Managers) and pull folks in to help (e.g., Designers, Infra). It’s a new level of ownership for many engineers, but we’d rather an engineer fail a bit and coach up their skills than use process as a crutch. Not everyone succeeds in our culture, but those who do _thrive_.

### **Collaboration is Natural & Communication is Deliberate**

Our engineering team consists of lifelong learners who are talented but also humble and kind (meet them [here](https://www.ashbyhq.com/team)!). These attributes create an environment where collaboration happens naturally. We combine this with research, prototyping, and written proposals to see around corners and get feedback from the team across time zones. Focus time is something that we hold sacred, and, with thoughtful and deliberate communication, engineers are in <2h meetings per week (I wrote about it [here](https://www.ashbyhq.com/blog/company/thoughtful-communication)).

To drive it home, here's a recent calendar of an engineer who has been with us for over 4 years. ~34 hours of focus time, 2.5h of interviews, and 3.5 hours of meetings:

We also meet in person at least twice a year, once as a department and once as a company. You also have a small budget to meet up with folks in your city/region.

### **Increase Leverage, not Team Size**

We built Ashby with the quality, breadth, and depth that many customers would expect from much larger teams over larger time scales. We’ve done this through investment in:

- **Great developer tooling.** Our CI/CD takes ~10m, and we deploy at least 15x a day. A debugger that works out of the box. Everyone on the team has contributed to our developer experience 💪🏾.

- **Building blocks to create powerful and customizable products fast.** At the core of Ashby is a set of common components (analytics modeling and query language, policy engine, workflow engine, design system) that we constantly improve. Each improvement to a common component cascades throughout our app (short video below).

- **AI-powered tooling.** We think of AI as a way to automate the mundane parts of building and maintaining high-quality software. We use a combination of third-party and internally built tools that, for instance, auto-triage customer issues, suggest fixes, prototype ideas, generate production-ready code, and conduct code reviews. Engineers have an unlimited token budget (but are not measured on it). We write in detail about our philosophy, current use of AI, and future plans for AI in Engineering [here](https://www.ashbyhq.com/blog/engineering/ai-ashby-engineering-and-the-future).

Here’s an impromptu quote from Arjun in our company Slack of what it’s like to build a feature at Ashby:

And a demo of one of these building blocks:

### **Put Effort into Diversity**

Diverse teams drive innovation and better outcomes. Having seen my mother and partner build their careers as minority women in non-diverse fields, I want to make sure Ashby creates opportunities for the next generation of engineers from underrepresented groups.

Today, 25% of engineers and 50% of our engineering leaders at Ashby are from underrepresented groups. We are taking conscious steps to improve, like sourcing diverse candidates, providing generous paid family leave, no leetcode interviews, and more.

### **Work-Life Balance: It’s A Marathon, Not a Sprint**

The intensity of work at Ashby should feel like a marathon, not a sprint (nor speed-walking). We work with urgency and ambition to build excellent software, but we don’t need to prove out a new software category or product-market fit. That requires ingenuity and thoughtfulness, and that doesn’t happen with unrealistic deadlines or sleepless nights.

Our remote, low-meeting, high-ownership culture gives you _a lot_ of flexibility in how you structure your days and weeks. In practice, that means you keep your own hours, but there will be moments of intensity, like launching your feature at our annual user conference. We offer unlimited PTO, and you actually get to use it. Some of our most exceptional engineers take almost 30 days of vacation per year.

This way of working allows many of us on the team to be active parents, including Benji and me. I block off 1.5 hours every morning to spend with my daughter and drop her off at school. [Mujda](https://www.linkedin.com/in/mujdaalamzai/) (Product Engineer) puts it best in an [article](https://nextplayso.substack.com/p/should-you-join-ashby) about us: “I can say that Ashby is a great place to be a mom… No one bats an eye if I have to take my kid to a doctor’s appointment or have to work weird hours because childcare fell through.”

## **Interview Process**

At Ashby, our team and interview process want to help you show your best self. We’ll dive into past projects and simulate working together via pair programming, writing product and tech specs collaboratively, and talking through decisions. There are no leetcode or whiteboard exercises.

Our interview process is three rounds:

1. Introduction call with Hiring Manager (15 to 30m, live)

2. A technical screen where we pair in our actual codebase (1h, live)

3. Three non-coding interviews that focus on product thinking, technical design, and infrastructure (3h 15m, live can be split across multiple days)

Depending on our leadership team’s bandwidth, we may start with an _additional_ 30m screen with a recruiter.

Your hiring manager will be your main point of contact and prep you for interviews. Each round will have written guidance so you know what to expect (you’ll need minimal preparation). You’ll meet 4 to 6 people in engineering (with 5-15 minutes in each interview to ask them questions). If we don’t give an offer, we’ll provide feedback!

## **Your First Three Months at Ashby**

We want an exceptional onboarding experience for every new hire. At Ashby, your dev environment is set up with a single script, you push your first product change on day one, and you spend the rest of your time shipping product changes that give you a tour of our codebase and best practices. The product changes increase in scope and ambiguity from simple copy changes to the delivery of a prominent, impactful feature. Your manager will do a 30, 60, and 90-day review to give feedback and calibrate on how we work together.

It’s a team effort to get you successfully onboarded; you’ll have a peer paired with you to answer questions, pair program, and check in often to see if you need help. The rest of the team will run training sessions on our culture, product, engineering process, and technical architecture.

## **Technology Stack**

I’m sharing our tech stack with the caveat that we don’t require previous experience in it (but a love of typed languages is helpful 😀): TypeScript (frontend & backend), React, GraphQL API, Node.js, Postgres, Redis.

When they joined Ashby, many of our engineers switched from other languages like Swift and Kotlin ( [Ben](https://linkedin.com/in/benasher44/)), platforms like iOS ( [Tom](https://www.linkedin.com/in/tom-quist-0925a199/)) and Windows ( [Adam](https://www.linkedin.com/in/adam-lusch/)). We care more about fundamentals (e.g., debugging, abstractions) and how fast you learn. For folks on the team who switched, it's nice seeing changes hot reload versus waiting for XCode to compile 😅.

## **Benefits**

- Competitive salary and equity.

- 10-year exercise window for stock options. You shouldn’t feel pressure to purchase stock options if you leave Ashby —do it when you feel financially comfortable.

- Unlimited PTO, and we will encourage you to take it.

- A minimum of 12 weeks of fully paid parental leave, covered by Ashby. For folks outside the US, it may be longer to be in line with regional requirements.

- Generous equipment, software, and office furniture budget. Get what you need to be happy and productive!

- $100/month education budget with more expensive items (like conferences) covered with manager approval.

- $250/month tool budget plus access to Claude, Cursor, and Codex with generous token budgets.

- If you’re in the US, we offer top-tier health insurance for you and your dependents, with 100% of premiums covered by Ashby. In other countries, we provide high-quality supplemental health insurance for you and your dependents, also fully covered by us.

Ashby’s success hinges on hiring great people and creating an environment where we can be happy, feel challenged, and do our best work. We’re being deliberate about building that environment from the ground up. I hope that excites you enough to apply.

_Ashby provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, genetics, sexual orientation, gender identity, or gender expression. We are committed to a diverse and inclusive workforce and welcome people from all backgrounds, experiences, perspectives, and abilities._

_Ashby is committed to a fair and transparent hiring process. We confirm that this advertisement is for an active, existing vacancy within our organization. Please be advised that we may use artificial intelligence-driven tools to assist our recruitment team in screening, assessing, and selecting candidates for this position._

本页面信息整理自 4dayweek.io,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

该公司其他在招职位

入职与增长产品经理

AshbyUnited States、Canada$180,000 - $260,000/年permanent4 天前
市场运营职能支持限定地区(需当地身份)与中国几乎无重叠,需长期倒时差

集成顾问(美洲)

AshbyUnited States$165,000 - $224,000/年permanent7 天前
其他限定地区(需当地身份)与中国几乎无重叠,需长期倒时差

← 返回全部职位