出海雷达

DevOps工程师

DevOps Engineer

开发工程限定地区(需当地身份)日间重叠仅 1 小时,需熬夜配合
公司Colonist
薪资未公开
工作地点Portugal
地域资格限定地区(需当地身份)
时区要求日间重叠仅 1 小时,需熬夜配合
用工类型permanent
发布时间17 天前
数据来源4dayweek.io
前往 4dayweek.io 查看并投递 →
注意地域限制:该职位明确限定在 Portugal 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。
作息提示:日间重叠仅 1 小时,需熬夜配合。

Colonist DevOps Engineer

工作时间:我们采用异步工作方式,重视结果而非工作时长

地点:完全远程

薪酬:

- 竞争性薪资,以美元支付

- 根据经验和所在地协商范围

关于Colonist

我们正在打造互联网上最大的数字桌游平台。去年,我们的玩家在我们的《卡坦岛》替代平台上玩了6000万局游戏,累计时长达到3037年。我们是一个完全远程、异步工作的团队,成员分布在多个大洲,专注于打造真正受人们喜爱的极其精美的数字桌游。

关于该职位

作为Colonist的DevOps工程师,你的任务是加强和巩固Colonist的DevOps和基础设施能力。你将负责集群、部署、数据存储、边缘计算以及从合并到生产平台的整个流程,为数百万活跃玩家提供服务。你的技术深度和以文档为先的思维将减少单人瓶颈,使我们的系统对工程师和AI工具都易于理解。

你将做的事情

- 全程负责Colonist的基础设施:开发、预发布和生产环境中的Kubernetes集群,Docker构建,以及DigitalOcean服务

- 通过Terraform以代码方式管理集群和云资源

- 将生产部署从每周手动发布转变为更安全、更频繁的发布

- 负责容量管理:自动扩展、负载均衡器和连接限制

- 记录一切:系统、架构决策、运行手册、事件,使基础设施知识在团队中留存

- 维护并改进从合并到生产的流程

- 在真实生产流量下操作PostgreSQL、Redis和NATS;调查慢查询,处理连接和容量限制,安全地在流量下进行模式迁移,在我们的Kubernetes集群中运行NATS,并确保滚动部署中的消息兼容性

- 保持Cloudflare配置严谨:DNS、代理、缓存、速率限制、Turnstile以及R2用于静态资源

- 负责Sentry和New Relic的可观测性,整合我们的监控工具,并解决你发现的差距

- 构建自助路径和防护措施,让其他工程师能够自信地使用基础设施

- 响应事件,推动根本原因分析,并撰写防止同类问题再次发生的总结报告

要求

- 你有高级别的DevOps经验

- 你在生产环境中运行过Kubernetes:部署、自动扩展、网络、负载均衡器和调试错误的部署

查看英文原文

**Wanted:** Colonist DevOps Engineer

**Working Hours:** We work asynchronously and value outcomes over hours

**Location:** Fully Remote

**Compensation:** Paid in USD. Negotiable based on experience and location

**About Colonist**

We're building the biggest digital board game platform on the internet. Players start 250k games every day. Last year: 60M games, 3,037 years of play. We're a fully remote, asynchronous team spread across multiple continents, focused on crafting extremely polished digital board games that people truly love.

**About The Role**

Most apps scale by splitting users apart. We can't. Players share one live game state. Every lag spike is felt mid-game. One viral video can 10x our traffic overnight. Your job: absorb 50k CCU without dropping a single game.

You will own the infrastructure behind every game session: clusters, deploys, databases, the edge, and the path from merge to production. You will make our infra knowledge shared, so no system depends on one person.

**What You'll Do**

- Own the stack behind every game: game, matchmaking and lobby servers on Kubernetes

- Manage cluster and cloud resources as code in Terraform

- Scale servers up and down with live traffic. Pay for players, not idle machines

- Ship updates often, without kicking players out of live games

- Keep terabytes of game data and replays fast and cheap. PostgreSQL, Redis, NATS under real load

- Defend the edge from bots and attacks. Cloudflare, rate limiting, Turnstile, R2.

- Own observability across Sentry and New Relic. Consolidate monitoring and close the gaps

- Document everything: systems, decisions, runbooks, so infrastructure knowledge lives in the team

- Build self-service paths so other engineers use infrastructure confidently.

- When something breaks, thousands notice in seconds. Find the root cause. Make it never recur

**Requirements**

- You love hard technical problems. Scale, latency and cost excite you

- You have senior-level experience in DevOps

- You have run Kubernetes in production: rollouts, autoscaling, networking, load balancers, and debugging a bad deploy

- You run infra lean. You optimize before adding hardware

- You document as you go. Runbooks and decisions are natural outputs of your work.

- You are comfortable with Linux, Docker, and a CI system you did not build

- You have operated PostgreSQL and Redis under real traffic: slow queries, connection limits, and schema migrations without downtime

- You have run a message broker in production; we use NATS, but equivalent experience transfers

- You have put Cloudflare, or a similar edge, in front of a public service

- You can debug a live incident across app logs, metrics, the database, and the edge

- AI-forward mindset. We see AI fluency as a real multiplier

- Deeply independent. You learn a system from its code, configs and monitoring.

- Strong written communication. You explain complex systems clearly in async settings, to technical and non-technical audiences alike

- Collaborative by default. You share context proactively, help other engineers understand infrastructure, and never operate as a silo

**Nice to Have**

- Experience structuring documentation for AI consumption: machine-readable runbooks, structured architecture notes, agent-readable formats

- Experience building self-service infrastructure paths for other engineers: golden paths, templates, or internal tooling

- Security depth beyond the basics: threat modelling, access control, audit practices, governance guardrails

- You've run real-time or multiplayer systems where shared state matters.

- Previous experience as a solo or near-solo infrastructure engineer at a small company

**Our Values at Colonist**

We strongly adhere to these values in our team - if these resonate, then you'll love working here!

**Dependability**

We're self-driven players who deliver without needing supervision. When we commit to something, we make it happen.

**Ownership**

We take full responsibility and go beyond our roles to improve Colonist.

**Clear Communication**

In our remote environment, written communication is key. We're direct, structured, and always keep our team in the loop.

**Efficient Execution**

We move fast and focus on impact. Instead of getting stuck on perfect solutions, we find practical ways forward and get things done.

**Continuous Learning**

We're curious problem solvers who love a challenge. We constantly seek new ideas, embrace feedback, and aren't afraid to change our minds when we're wrong.

**Why Colonist**

- Your work ships to 3,6M+ yearly active players

- We have hard problems, most engineers only read about: live shared state, viral spikes, lean scale

- Async culture; deep work, no performative meetings

- Unlimited vacation, yearly team offsite, full work equipment

- Budget to experiment with any AI tool you want

- Access to all company metrics and internal discussions

本页面信息整理自 4dayweek.io,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

该公司其他在招职位

QA工程师

ColonistSerbia、Poland、Turkey、Vietnam、Russia、Malays$1,500 - $3,000/月permanent2026-05-09
开发工程限定地区(需当地身份)

社区经理

ColonistPortugal$2,000 - $3,000/月permanent2026-05-09
市场运营限定地区(需当地身份)日间重叠仅 1 小时,需熬夜配合

产品开发实习生

ColonistPortugalpermanent2026-05-09
开发工程限定地区(需当地身份)日间重叠仅 1 小时,需熬夜配合

产品专员

ColonistSerbia、Malaysia、Turkey、Vietnam、Polandpermanent2026-05-09
其他限定地区(需当地身份)

产品工程师

ColonistSerbia、Germany、Malaysia、Turkey、Vietnam、Polpermanent2026-05-09
开发工程限定地区(需当地身份)

← 返回全部职位