出海雷达

产品经理

Product Manager

开发工程职能支持限定地区(需当地身份)
公司WorldWinner
薪资未公开
工作地点United States
地域资格限定地区(需当地身份)
时区要求日间重叠约 9 小时,基本正常作息
用工类型Full Time
发布时间13 天前
数据来源Himalayas
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注意地域限制:该职位明确限定在 United States 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。

成立于1999年,WorldWinner在WorldWinner消费品牌下开发和运营具有真实现金奖励的技能竞技游戏,并与领先的体育游戏娱乐公司FanDuel合作,以FanDuel Faceoff名称推出相关产品
WorldWinner是玩家最认可和信赖的技能游戏技术平台和品牌,致力于让玩家“玩赢”。我们带来各种游戏,激发人们为更多而战。拥有超过20款挑战性游戏,结果取决于玩家技能而非运气,涵盖从经典卡牌游戏到休闲热门游戏再到复古街机游戏的内容库,WorldWinner适合各类玩家。由Platinum Equity和战略投资者支持,我们正在构建移动端及更广泛领域的平台下一阶段
WorldWinner正在寻找一位以玩家为中心、数据驱动的产品经理,负责核心平台功能组合,包括我们的经济和变现系统、大厅和导航以及忠诚度计划。该职位将把玩家和平台痛点转化为优先级路线图,推动获取、转化、留存和参与。这是一项涉及策略和执行的实操性工作

你将负责

  • 全程负责平台功能组合:经济和变现系统、大厅和导航以及忠诚度计划
  • 将玩家和平台痛点转化为值得构建的优先事项,以支持获取、转化、留存和参与
  • 编写清晰简洁的规格说明,使工程、美术和QA团队可以直接使用,无需翻译层
  • 在发布前定义成功指标,而不是之后,并确保所需事件已包含在规格说明中
  • 设计和排序A/B测试,使结果保持清晰且可归因于单一变化
  • 读取发布后的性能数据并提出改进建议
  • 与工程、美术/UX、运营、营销和分析团队日常协作,确保按时高质量交付
  • 根据固定的工程容量进行优先级排序,并向领导层说明哪些内容可以纳入、哪些需要舍弃

我们寻找

  • 在实时数字消费者产品上拥有5年以上产品经理经验,最好是移动游戏
  • 在具有复杂、相互依赖系统的產品上有过成功经验——最好是包含免费和付费玩法循环的移动游戏
  • 你亲自交付并衡量过的功能,能提供具体的数据对比(改进前和改进后)
查看英文原文

Founded in 1999, WorldWinner develops and operates competitive games of skill with real cash prizes under the WorldWinner consumer brand and in partnership with leading Sports Gaming Entertainment company FanDuel under the FanDuel Faceoff name.
WorldWinner is the most recognized and trusted skill games technology platform and brand for players who want to Play to Win. We bring games to the world that inspire people to play for more. With over 20 challenging games where the outcome is dependent on player skills versus chance across a content library spanning classic card games to casual favorites to retro arcade games, WorldWinner has something for every gamer. Backed by Platinum Equity and strategic investors, we are building the next phase of our platform on mobile and beyond.
WorldWinner is seeking a player-focused, data-driven Product Manager to own a portfolio of core platform features, including our economy and monetization systems, lobby and navigation, and loyalty program. This role will turn player and platform pain points into a prioritized roadmap that drives acquisition, conversion, retention, and engagement. This is a hands-on role spanning both strategy and execution.
What you'll do

  • Own a portfolio of platform features end to end: economy and monetization systems, lobby and navigation, and the loyalty program
  • Turn player and platform pain points into a prioritized set of things worth building, in service of acquisition, conversion, retention, and engagement
  • Write clear, concise specs that engineering, art, and QA can build from without a translation layer
  • Define success metrics before launch, not after, and make sure the events needed to measure them are in the spec
  • Design and sequence A/B tests so reads stay clean and results are attributable to one change
  • Read performance post-launch and come back with recommendations
  • Run the day-to-day with engineering, art/UX, live ops, marketing, and analytics to ship on schedule and at quality
  • Prioritize against fixed engineering capacity and make the case for what's in and what's cut in terms leadership can act on

What we're looking for

  • 5+ years of product management experience on a live digital consumer product, ideally mobile games
  • A track record of working on products with complex, interdependent systems — preferably mobile games with interlocking free and paid play loops
  • Features you personally shipped and measured, with specific before-and-after numbers you can walk through
  • Fluency with player behavior metrics (retention, conversion, ARPPU, LTV) and the judgment to know which one answers the question at hand
  • Comfortable self-serving in Amplitude or similar without waiting on a data request
  • Strong written communication; specs and updates that are short and unambiguous
  • Enough technical depth to hold a credible conversation with engineering about tradeoffs
  • Able to influence without authority across engineering, design, marketing, and analytics
  • Uses AI tools to move faster without letting accuracy slip

Nice to have

  • Real-money, skill-based, or otherwise regulated gaming experience
  • Experience designing or tuning a game economy or progression system — currencies, loyalty tiers, reward pacing
  • Game design instincts: difficulty curves, scoring, prize structures
  • Compliance-adjacent product work (KYC, geolocation, responsible gaming)

Benefits

  • An exciting, creative industry where you can see the impact of your work
  • Comprehensive medical, dental, and vision coverage with paid parental leave options
  • 401(k) with company match and immediate vesting
  • Generous time off and flexible hours
  • Professional development opportunities

Equal Employment Opportunity
WorldWinner is an equal opportunity employer and does not discriminate against employees or applicants on the basis of race, color, national origin, gender, sex, sexual orientation, pregnancy, gender identity or expression, disability, religion, age, genetic information, veteran status, or any other characteristic protected by federal, state, or local law. We will make a reasonable accommodation to known physical or mental limitations of a qualified applicant or employee with a disability unless the accommodation imposes an undue hardship on our operation or a direct threat to the safety of the individual or others in the work environment. We also participate in the E-Verify program, a service of DHS and SSA.
Originally posted on Himalayas

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