出海雷达

高级游戏设计师

Senior Game Designer

开发工程设计限定地区(需当地身份)
公司Smoking Gun Interactive
薪资80,000 - 95,000/年 CAD
工作地点Canada
地域资格限定地区(需当地身份)
时区要求日间重叠约 6 小时,基本正常作息
用工类型Full Time
发布时间11 天前
数据来源Himalayas
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注意地域限制:该职位明确限定在 Canada 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。

公司简介
Smoking Gun Interactive,一个 Keywords Studio,是一家由获奖行业专家于2007年创立的领先游戏开发工作室。SGI 勇于创造知识产权,并大胆与知名品牌合作,开发一系列世界级、沉浸式的游戏和互动体验,吸引全球策略游戏玩家,并每天娱乐数百万名休闲玩家。
职位概述:
作为 Smoking Gun Interactive(SGI)的高级游戏设计师,你是一位有才华、有热情的个人,拥有在移动产品游戏设计方面的行业经验。你有实际经验设计系统、平衡游戏机制、关卡设计、谜题设计以及用户界面的视觉和交互元素。具备扎实的游戏设计素养,并能以书面和口头形式清晰简洁地传达想法是关键。你可以独立工作,接受较少监督,并与其他专业领域协作,交付高质量的产品。
职责
在此职位中,你将:

  • 与主设计师和设计总监合作,实现项目的创意愿景;
  • 与 UI/UX 设计师、制作人和客户紧密合作,打造顶级体验;
  • 创建强大的设计文档,作为所有团队成员的权威来源;
  • 协助推广并传达设计愿景给团队;
  • 独立开发、构建、调整并记录游戏机制,达到最终质量,同时遵循产品的设计愿景;
  • 跟踪和分析游戏数据,并根据游戏数据创建包含建议设计变更的报告;
  • 根据游戏分析数据调整游戏机制设计并进行平衡;
  • 与美术和编程专业领域协作,实现项目目标;
  • 在小型游戏中设计所有方面,并在大型团队中贡献所有方面;
  • 保持对工作流程和管线的高熟练度,协作改进工具和方法;
  • 在所有工作方面保持高质量标准;
  • 主动进行创意问题解决,并在需要时协作以促进有效解决方案;
  • 协助设计团队与 QA 之间的沟通。

要成功胜任此职位,你必须具备:

  • 3-5 年游戏设计师经验;
  • 至少在移动和 PC 游戏中作为游戏设计师参与过 2 款发布作品的经验;
  • 有为以用户界面为中心的游戏设计的经验;
查看英文原文

Company Description
Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.
Job Overview:
As a Senior Game Designer with Smoking Gun Interactive (SGI), you’re a talented, passionate individual with industry experience in game design for mobile products. You have hands-on experience designing systems, balancing gameplay mechanics, level design, puzzle design and visual/interactive elements of UI. A strong literacy in game design and the ability to clearly and concisely communicate ideas in both written and verbal forms is key. You can work independently with little supervision and collaborate with other disciplines to deliver a high-quality product.
Requirements
In this role, you will:

  • Collaborate with the Lead Designer and Design Director to deliver on the creative vision for the project;
  • Work closely with the UI/UX Designer, Producer and Client to create best in class experiences;
  • Build strong design documentation to be used as the source of truth for all team members;
  • Help evangelize and communicate the design vision to the team;
  • Work independently to develop, build, tune and document gameplay mechanics to final quality while adhering to the design vision of the product;
  • Track and analyze game data, and create reports with suggested design changes based on gameplay data;
  • Adjust game mechanics designs and tune to balance gameplay mechanics based on gameplay analytics;
  • Collaborate with art and programming disciplines to achieve project goals;
  • Develop all facets of the game design on small games and contribute to all facets on larger teams;
  • Maintain a high proficiency in workflows and pipelines, collaborating to improve tools and methodologies;
  • Maintain a high level of quality in all aspects of their work;
  • Take initiative in creative problem-solving and collaborating as needed to facilitate effective resolutions;
  • Helping liaise between the design team and QA.

To be successful in this role, you must have:

  • 3-5 years of experience as a game designer;
  • Experience with at least 2 shipped titles as a game designer on mobile and PC games;
  • Experience designing for UI centric games;
  • Experience tuning of complex gameplay systems;
  • Experience with game analytics and running a live product;
  • Demonstrable expertise in game mechanics design and tuning;
  • Excellent verbal and written communication skills, able to communicate ideas clearly;
  • Ability to accept and provide direction, work well under pressure, and handle multiple tasks;
  • Self-driven, take initiative and work independently without supervision;
  • Experience in understanding the market and target audience for mobile, online & console games;
  • Willingness to push the envelope and innovate within game parameters;
  • Display a positive attitude, and passionate about gaming and striving to improve the quality of games.

It would also be helpful if you had:

  • Experience with freemium game mechanics, retention and monetization strategies;
  • Multi-platform development experience (Mobile, PC, Console);
  • Experience working on AAA gaming projects;
  • Basic knowledge of web development (HTML, CSS, Javascript);
  • A bachelor’s degree.

Benefits

  • 10 days vacation leave
  • 5 paid days personal leave
  • 7 paid sick days
  • Life Insurance & Accidental Death & Dismemberment
  • Dependent Life Insurance
  • Long Term Disability (LTD)
  • Extended Healthcare Benefit
  • Dental Care
  • RRSP matching
  • Hybrid working
  • Training & Development

Salary Range: $80,000 - $95,000 CAD
Smoking Gun Interactive is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran’s status, age or disability.
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at .
Role Information: EN
Studio: Smoking Gun
Location: Americas, Canada, Vancouver
Area of Work: Game Development
Service: Create
Employment Type: Full Time
Working Pattern: Remote
Originally posted on Himalayas

本页面信息整理自 Himalayas,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

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