出海雷达

Unity Game Developer (Remote OK)

开发工程限定地区(需当地身份)与中国几乎无重叠,需长期倒时差
公司Red Point Labs
薪资未公开
工作地点Argentina
地域资格限定地区(需当地身份)
时区要求与中国几乎无重叠,需长期倒时差
用工类型Full Time
发布时间今天
数据来源Himalayas
前往 Himalayas 查看并投递 →
注意地域限制:该职位明确限定在 Argentina 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。
作息提示:与中国几乎无重叠,需长期倒时差。
关于本页中文:职位描述由本机离线模型翻译,属机器翻译,供快速判断用;正式沟通与投递请以英文原文为准。官方翻译通道恢复后会自动重译升级。

在 RPL 中你将做什么:·与游戏设计师,UI 艺术家和游戏工程师合作实现强大的用户界面为游戏功能 · 写模块化,结构良好的运行时间代码,也可以合理优化性能 · 自主从开始到结束的想法 · 原型制作,并能够在投入实施之前快速绘制想法 · 实现,集成和优化在线系统,服务和工具 · 服务器工程师之间的接口开发特性和服务 · 开发介绍效果如游戏内,游戏内摄像头以及粒子和音频触发信息谁是你:· 强大的 F2P 商业模式和机械学知识。· 5年以上移动游戏开发经验。(团结)· 发送多个标题,并担任 Dev 领导者至少一个标题。·分析思维和对数据驱动决策的热情 · 在反方面支持开放的工作环境的良好沟通技能 · 强大团队合作技巧,但也具有独立工作的能力 · 详细导向,组织和能够满足项目截止日期 · 制作看起来很棒的游戏的热情。· 证明了良好的软件工程实践和开发方法;具体来说,敏捷/ Scrum 技术专业知识:对象导向设计和实施经验。使用 C++的游戏引擎,如 Unreal, Unity 或 Frostbite.具有3D 数学强大的知识。有能力测试,调整和扩展其他软件工程师代码。我们提供可用的远程工作。在 redpointlabs.com 发送简历到:hr+unity.RedPoint Labs 是一个产品驱动,好奇和创造性的全球互动娱乐软件公司。我们积极重新投资开发来保持其移动和发展 - 从扩大可用性和功率,到平台覆盖范围。我们民主化游戏开发,同时解决困难的问题并实现了各种各样的游戏的成功。我们为互联网连接的控制台,个人电脑,手机和平板电脑提供游戏,内容和在线服务。最初发布于喜马拉雅山脉

查看英文原文

What you will be doing at RPL:

  • Collaborate with game designers, UI artists, and game engineers to implement robust User Interface for gameplay features
  • Write modular, well-structured runtime code, which is also reasonably optimized for performance
  • Taking an idea from start to finish on your own
  • Prototyping, and able to quickly sketch out ideas before diving into implementation
  • Implements, integrates and optimizes online systems, services and tools
  • Interface between server engineers to develop features and services
  • Develops presentation features such as in-game messages, in-game cameras, as well as particle effects and audio triggers

Who you are:

  • Strong practical knowledge of the F2P business model and mechanics.
  • 5+ years of development experience for mobile games. (Unity)
  • Shipped multiple titles, and have led at least one title as a Dev Lead.
  • Analytical thinking and passion for data driven decision making
  • Great communication skills that supports an open working environment in terms of feedback
  • Strong teamwork skills, but also the ability to take ownership and work independently
  • Detail oriented, organized, and able to meet project deadlines
  • Passion for making games that look and play great.
  • Demonstrated knowledge of good software engineering practices and development methodologies; specifically, Agile / Scrum

Technical Expertise:
Experience in object-oriented design and implementation
Experience with a game engine such as Unreal, Unity or Frostbite.
Proficiency with C++
Strong knowledge of 3D math
Strong debugging skills
Ability to test, debug, and extend other Software Engineer's code competently
We offer remote working when available.
send resume to: hr+unity at redpointlabs.com
RedPoint Labs is a product-driven, curious, and creative global interactive entertainment software company. We aggressively reinvest in development to keep it moving and evolving - from expanding usability and power, to platform reach. We democratize game development while solving hard problems and enabling success for a huge range of titles.
We deliver games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
Originally posted on Himalayas

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