高级 UI 工程师
Senior UI Engineer
Companion Group 是一家 AAA 级合作开发游戏工作室,采用全球分布式和完全远程的工作模式,以解决多人游戏开发中最复杂的挑战而闻名。
我们作为客户提升最新多人游戏作品的优秀选择而广受认可,能够实现玩家数量的扩展、最大化玩家密度,并打造沉浸式游戏体验。我们无缝融入客户的内部团队,协作无间地将梦想变为现实。我们的作品集包括与全球大型工作室合作开发的突破性游戏。作为一家完全远程的工作室,我们的同事遍布全球,我们同样重视并强调清晰、持续和透明的沟通,就像重视技术能力一样。
作为高级 UI 工程师,你将处于塑造玩家与大规模、复杂多人世界交互方式的核心位置。你将弥合设计、艺术与代码之间的差距,构建可扩展、高性能的用户界面和 HUD 系统。与跨职能团队紧密合作,你将确保菜单、库存系统和实时数据可视化在快节奏的网络环境中保持流畅、直观且完全同步。你的专业知识将推动前端技术栈,确保玩家获得无瑕疵且沉浸式的用户体验。
要求
- 架构与实现:在 Unreal Engine 内部及外部设计、开发和优化可扩展、模块化且性能驱动的 UI/UX 框架。
- 编写整洁代码:编写优雅、高效且高度可维护的 C++ 和 UI 脚本代码。
- 优化性能:诊断并解决与 UI 相关的性能瓶颈(绘制调用、内存使用、控件刷新),以在 PC 和主机上保持高帧率。
- 协作:与 UI/UX 设计师、技术美术师和核心玩法工程师密切合作,将线框图和视觉概念转化为响应式、功能完善的游戏中系统。
- 多人游戏集成:将 UI 系统与复杂的多人游戏状态无缝连接,确保准确、延迟补偿的数据复制(例如库存更新、匹配界面、排行榜)。
- 解决问题:处理与本地化、可访问性、跨平台输入系统(控制器/鼠标/键盘)和屏幕比例缩放相关的复杂技术难题。
资格与技术技能
· 经验:6 年以上专业经验
查看英文原文
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development.
Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences.
Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous, and transparent communication as highly as technical skills.
As a Senior UI Engineer, you will be at the heart of shaping how players interact with massive, complex multiplayer worlds. You will bridge the gap between design, art, and code, architecting scalable, high-performance user interfaces and HUD systems. Working closely with cross-functional teams, you will ensure that menus, inventory systems, and real-time data visualization remain fluid, intuitive, and perfectly synchronized in a fast-paced networked environment. Your expertise will drive the frontend tech stack, ensuring players enjoy a flawless and immersive user experience.
Requirements
- Architect & Implement: Design, develop, and refine scalable, modular, and performance-driven UI/UX frameworks both within and outside of Unreal Engine.
- Write Clean Code: Produce elegant, efficient, and highly maintainable C++ and UI scripting code.
- Optimise Performance: Diagnose and resolve UI-related performance bottlenecks (draw calls, memory usage, widget ticking) to maintain high frame rates across PC and consoles.
- Collaborate: Partner closely with UI/UX designers, technical artists, and core gameplay engineers to translate wireframes and visual concepts into responsive, functional in-game systems.
- Multiplayer Integration: Seamlessly connect UI systems with complex multiplayer game states, ensuring accurate, lag-compensated data replication (e.g., inventory updates, matchmaking screens, scoreboards).
- Problem Solve: Tackle and resolve intricate technical hurdles related to localisation, accessibility, cross-platform input systems (controller/mouse/keyboard), and aspect ratio scaling.
Qualifications & Technical Skills
· Experience: 6+ years of professional game development experience, with a heavy focus on UI engineering.
- Engine Expertise: 4+ years of deep experience working with Unreal Engine UI frameworks (UMG, Slate, CommonUI).
- Proprietary Engines: Experience working with at least one proprietary game engine (C/C++ OOP or ECS-based UI systems).
- C++ Mastery: Strong C++ programming skills, including proficiency in modern standards (C++17/C++20) and memory management.
- Data & Architecture: Deep expertise in common data structures, algorithms, and MVVM (Model-View-ViewModel) or MVC architectural patterns tailored for games.
- Network Awareness: Solid understanding of Client-Server game architecture and how UI interacts with asynchronous network data and replication.
- Soft Skills: Excellent communication and collaboration skills, with a proven ability to thrive in a fully remote, distributed team environment.
What Makes You Stand Out
· Experience utilizing Unreal’s Gameplay Abilities System (GAS) to drive UI visual feedback (cooldowns, status effects, attribute bars).
- Advanced experience with UI optimization tools (Unreal Insights, Slate Insights) and profiling UI layout passes.
- Familiarity with alternative UI middleware or modern web-tech integration in games (e.g., Coherent Gameface, Rive, ImGui, HTML5/CSS/JS solutions).
- Strong foundation in shader development or material creation specifically for UI effects.
- Experience implementing extensive accessibility features (screen readers, text-to-speech, colorblind modes) in a AAA title.
- Familiarity with scripting languages for UI styling and tools development (e.g., Python, Lua).
Originally posted on Himalayas