出海雷达

高级产品经理, Studio

Sr. Product Manager, Studio

职能支持全球可投
公司Higharc
薪资未公开
工作地点Remote (New York City, NY) / Remote (Austin, TX) / Remote (Durham, NC) / Remote (San Francisco, CA)
地域资格全球可投
时区要求无特别要求
用工类型FullTime
发布时间2026-09-02
数据来源Ashby
前往企业招聘页投递 →
全球可投:该职位未限制候选人所在地区。仍需注意薪资可能按地区折算,以及实际签约方式(正式雇佣 / 独立合同)。

关于公司

Higharc 是一家由风险投资支持的初创公司,正在改变新房的设计和建造方式。加入一个曾为 Autodesk、Electronic Arts、Nike 和 Apple 开发过产品的创始团队。我们已获得超过 1.75 亿美元融资,得到了顶级风险投资公司以及超过 18 家战略投资者的支持:这些是建筑、建材制造和分销行业的领军企业。

Higharc 正在寻找一位经验丰富的高级产品经理,负责 Studio,这是我们基于浏览器的 2D 和 3D 设计环境,也是计划、选项和建筑模型被创建的界面。Studio 是所有数据的起点,包括估算、展厅和施工图纸所使用的数据。

你将负责

- 负责 Studio 的创作流程的愿景、路线图和执行:在目录规模下通过平面、立面和选项管理进行 2D 和 3D 编辑。

- 与绘图员和每天使用 Studio 的内部团队进行探索,观察他们的工作方式,而不是通过电话收集需求。

- 与 Studio 工程团队和 Building Generation 合作,定义建筑模型与 Studio 的交互和渲染系统之间的 API 表面。

- 设定设计工具所依赖的质量阈值:交互延迟、几何正确性和撤销完整性,即使在时间压力下也要坚持这些标准。

- 负责指标:新绘图员的激活率和首次计划时间,然后是创作吞吐量、计划复用率和模型正确性。

- 确定 Studio 如何向估算、采购和销售角色开放,同时不破坏绘图员的工作流程。

关于你

你曾负责过具有真实交互深度的产品:设计工具、编辑器、CAD 或 BIM 产品、配置器。你热衷于构建能够实现大规模优秀用户体验的基础产品,并且善于在模糊中通过严谨和清晰的思路解决问题。

你具备:

- 在现代软件产品上 5 年以上的产品管理经验。

- 具有可衡量影响的复杂交互应用程序的交付记录,最好是创作工具、编辑器或设计软件。

- 直接使用的技术熟练度:你能阅读架构,理解数据模型,并与工程团队进行权衡,而不是将问题转回去。

- 判断力来区分会破坏工具信任度的缺陷与外观上的缺陷。

- 使用 Cursor、Replit 或 v0.dev http://v0.dev 快速验证想法的经验。

- 清晰的沟通能力

查看英文原文

ABOUT US

Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who’ve shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised over $175M with support from top-notch venture capital firms and more than 18 strategic investors: industry leaders in construction, building products manufacturing, and distribution.

Higharc is seeking an accomplished Senior Product Manager to own Studio, our browser-based 2D and 3D design environment and the surface where plans, options, and the building model are authored. Studio is the origin point for the data Estimate, Showroom, and construction documents all consume.

WHAT YOU'LL DO

- Own the vision, roadmap, and execution for Studio's authoring workflow: 2D and 3D editing through plan, elevation, and option management at catalog scale.

- Run discovery with drafters and the internal teams who live in Studio daily, watching how they work, not collecting requests off a call.

- Partner with Studio Engineering and Building Generation on the API surface between the building model and Studio's interaction and rendering systems.

- Set the quality thresholds a design tool lives on for interaction latency, geometric correctness, and undo integrity, then hold them when schedule pressure says otherwise.

- Own the metrics: activation and time-to-first-plan for a new drafter, then authoring throughput, plan reuse, and model correctness.

- Set direction for how Studio opens to estimating, purchasing, and sales personas without degrading the drafter's workflow.

ABOUT YOU

You've owned something with real interaction depth: a design tool, an editor, a CAD or BIM product, a configurator. You are energized by building foundational products that enable great user experiences at scale, and by working through ambiguity with rigor and clarity.

You have:

- 5+ years of product management experience on modern software products.

- A track record shipping complex, interactive applications with measurable impact, ideally authoring tools, editors, or design software.

- Technical fluency you use directly: you read the architecture, reason about the data model, and make tradeoffs with engineering instead of routing them back.

- The judgment to separate defects that erode trust in a tool from ones that are cosmetic.

- Experience prototyping to validate ideas quickly using tools like Cursor, Replit, or v0.dev http://v0.dev.

- Clear communication across engineering, design, and business audiences, and the ability to articulate a hard tradeoff and build consensus behind it.

- Exposure to CAD or BIM systems such as Revit, Rhino, or SketchUp, or to browser 3D tooling such as Three.js or WebGL.

A major plus if you also bring:

- Professional experience in residential construction, homebuilding, or architecture, especially fluency with plan sets, elevations, options, and how builders manage variation.

- Experience shipping AI-assisted capability inside an authoring tool

WORKING AT HIGHARC

Remote work and travel: Our company is entirely remote, and has been since we were founded in 2018. Remote work means more time with family, less time commuting, and the flexibility to blend work and life. We value in-person collaboration and asynchronous deep-work time, which is why we schedule regular team meet-ups in our hubs across the US and, depending on the role, prioritize hiring in those hubs. If your role requires frequent travel beyond pre-scheduled team meet ups, we will represent that to the best of our ability as early as possible in the interview process.

Compensation and benefits: Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company. We provide comprehensive medical, dental, and vision coverage, with flexible PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. We also provide a stipend to create the ideal home office and support ongoing L&D.

Please note: we are seeing an uptick of fraudulent recruiting activity claiming to be associated with Higharc. All communication and outreach from our in-house team will come from an @higharc.com email address.

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