出海雷达

Roblox 3D 艺术家

Roblox 3D Artist

其他限定地区(需当地身份)
公司Sawhorse Productions
薪资未公开
工作地点United States
地域资格限定地区(需当地身份)
时区要求日间重叠约 9 小时,基本正常作息
用工类型Contractor
发布时间10 天前
数据来源Himalayas
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注意地域限制:该职位明确限定在 United States 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。

Sawhorse Productions 是一家位于洛杉矶的获奖全服务创意工作室,通过引人入胜的品牌内容、病毒式传播的社交时刻和突破性的互动体验,将创意想法转化为难忘的体验。我们与沃尔玛、谷歌、NBCUniversal、Fanatics、丰田、百事和Alo等行业领先的品牌、艺术家和工作室合作,打造行业领先的创新多平台内容。在 Sawhorse,我们相信通过协作、创意和不懈卓越,塑造数字叙事的未来。

我们正在寻找一位多才多艺、独立且能力出色的3D艺术家(全能型),能够针对平台领先的UGC游戏和品牌体验,建模各种主题内容,从角色和车辆到道具和完整环境。该自由职业岗位适合一位全面的建模师,能够在写实和风格化作品之间流畅切换,享受多样化的工作,并能从概念到最终游戏内交付完整资产。我们需要一位自信的主动型人才,能够迅速投入工作并保持高效节奏。

这是一份按小时计酬的自由职业岗位,期望在 PST 核心时间(周一至周五上午9点至下午6点)有可用时间。

要求

  • 多才多艺的3D建模:在写实和风格化艺术方向中,对从角色、车辆到道具和完整环境的各类资产进行建模。
  • 全流程资产制作:从概念和粗略布局到最终游戏就绪的交付,确保拓扑结构清晰、UV和纹理优化,适用于 Roblox。
  • 优化:确保所有资产在性能上友好,跨多种设备实现流媒体和游戏运行效率优化。
  • 独立交付:自主管理自己的工作量,以高质量和强节奏交付资产,无需过多监督,推动项目进展。
  • 创意协作:与艺术指导、技术艺术家和游戏设计师紧密合作,确保项目在风格、氛围和质量上的一致性。
  • 客户沟通:与客户和利益相关者交流,理解需求并直接将反馈融入工作中。
  • 反馈与迭代:参与评审,贡献头脑风暴会议,并根据团队和客户的反馈快速迭代。
  • 趋势意识:紧跟UGC游戏中的建模技术、工具和风格,保持 Sawhorse 产出的新鲜感和竞争力
查看英文原文

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
We’re looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and vehicles to props and full environments, for platform-leading UGC games and branded experiences. This freelance role is built for a well-rounded modeler who moves fluidly between realistic and stylized work, thrives on variety, and can carry an asset from concept through to final in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep things moving at pace.
This is an hourly freelance position, with expected availability during PST core hours M-F 9:00 AM - 6:00 PM.
Requirements

  • Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and full environments, across both realistic and stylized art directions.
  • End-to-End Asset Creation: Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency across a range of devices.
  • Self-Sufficient Delivery: Own your workload and deliver quality assets at a strong pace with minimal oversight, keeping projects moving without hand-holding.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and quality across a project.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into your work.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
  • Trend Awareness: Stay ahead of modeling techniques, tools, and styles across UGC gaming to keep Sawhorse’s output fresh and competitive.

Qualifications
A strong candidate for this position should have the following qualities:

  • Experience: 3+ years in 3D modeling for games, interactive media, or real-time production environments.
  • Versatile Portfolio: A strong portfolio showing both realistic and stylized work, covering at least two of the following: characters, vehicles, or environments.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot integration and performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Self-Direction: Able to manage your own workload, prioritize effectively, and deliver quality work at a strong pace with minimal supervision.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.

Nice To Have's

  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits
$30 - $45 per hour
EEO Statement
Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.
Originally posted on Himalayas

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设计限定地区(需当地身份)

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