游戏设计师/玩法开发工程师
Game Designer / Gameplay Developer
薪资:每小时50-90美元(美元)。
职位名称:游戏设计师 / 游戏玩法开发者(AI视频标注)
职位类型:合同工,远程办公
地点:北美洲、拉丁美洲、欧洲、英国和大洋洲
micro1正在为一个专注于审查和标注机械臂完成现实任务的视频会话的项目寻找游戏设计师和游戏玩法开发者。这是一项AI训练和数据标注项目,而不是传统的游戏开发任务。
您将复杂活动分解为动作、状态、交互和结果的经验与此工作高度相关。您将使用同样的系统思维来识别每个视频中发生的情况,一致地标记关键事件,并帮助为下一代AI系统生成高质量的数据。无需事先在AI、机器人或数据标注方面的经验——清晰的视觉推理能力和强烈关注细节的能力是最重要的。
### 工作范围
1. 审查机械臂执行任务的视频片段,遵循客户提供的详细标注和评分指南。
2. 在每个视频片段中识别并标记动作、物体交互、状态变化、任务结果、错误和其他相关事件。
3. 运用对动作序列、系统状态、因果关系和成功或失败条件的理解,准确解释机械臂的行为。
4. 使用专用的标注工具精确且一致地标记视频内容。
5. 标记不清楚或模糊的时刻,并在简洁的书面备注中解释您的推理。
6. 通过审查标注并在需要时提供建设性反馈来参与质量控制。
7. 准确且在规定期限内完成分配的批次任务。
### 优先资格
1. 游戏设计、游戏玩法开发、技术游戏设计、游戏QA或相关领域的专业或学术背景。
2. 对动作序列、物体状态、交互、规则和因果关系有深刻理解。
3. 有审查、测试、调试或记录游戏玩法行为的经验。
4. 极强的细节关注度,能够在重复的视觉任务中一致地应用相同的标准。
5. 优秀的书面沟通能力,能够清晰地解释观察结果和边缘情况。
6. 具有数据标注、视觉QA、AI训练项目或机器人技术经验者优先,但非必需。
查看英文原文
**Pay:** $50-$90 per hour (USD).
**Role Title:** Game Designer / Gameplay Developer (AI Video Annotation)
**Role Type:** Contractor, Remote
**Location:** North America, Latin America, Europe, UK, and Oceania
micro1 is engaging Game Designers and Gameplay Developers for a project focused on reviewing and annotating video sessions of robotic arms completing real-world tasks. This is an AI training and data annotation project rather than a traditional game development assignment.
Your experience breaking complex activity into actions, states, interactions, and outcomes is highly relevant to this work. You will use that same systems thinking to identify what is happening in each video, label key events consistently, and help produce high-quality data for next-generation AI systems. No prior experience in AI, robotics, or data annotation is required—clear visual reasoning and strong attention to detail are what matter most.
### Scope of Work
1. Review video footage of robotic arms performing tasks, following detailed annotation and grading guidelines provided by the customer.
2. Identify and label actions, object interactions, state changes, task outcomes, errors, and other relevant events within each video segment.
3. Apply your understanding of action sequences, system states, cause and effect, and success or failure conditions to interpret robotic behavior accurately.
4. Use dedicated annotation tools to tag video content precisely and consistently.
5. Flag unclear or ambiguous moments and explain your reasoning in concise written notes.
6. Contribute to quality control by reviewing annotations and providing constructive feedback when requested.
7. Complete assigned batches accurately and within established deadlines.
### Preferred Qualifications
1. Professional or academic background in game design, gameplay development, technical game design, game QA, or a related field.
2. Strong understanding of action sequences, object states, interactions, rules, and cause-and-effect relationships.
3. Experience reviewing, testing, debugging, or documenting gameplay behavior.
4. Excellent attention to detail and the ability to apply the same criteria consistently across repetitive visual tasks.
5. Strong written communication skills, with the ability to explain observations and edge cases clearly.
6. Experience with data annotation, visual QA, AI training projects, or robotics is helpful but not required.