技术艺术家
Technical Artist
技术美术,拥有敏锐的洞察力和对创造高效且令人惊叹视觉效果的热情。热爱与多才多艺的团队合作。
- 对游戏形式的热爱
- 精通现代游戏引擎
- 熟练使用脚本语言,熟悉 Blueprints 更佳
- 精通着色器和着色器技术
- 天生的问题解决者
- 尊重他人并有条理地记录文档
- 对探索充满热情
- 有至少两款作品发布的经验
- 能够将同行和用户反馈作为灵感
- 额外加分:熟悉 Unreal Engine
- 额外加分:对 VR 充满热情
- 额外加分:具备编程知识
灵活的工作时间,远程办公,具有竞争力的薪资,精彩项目,职业发展和优秀的团队!
成立于2010年,Meta4是一家位于加拿大蒙特利尔的获奖游戏开发商。我们为主机、移动设备和 VR 开发游戏,共同点是我们对所做之事的自豪感和热情。
我们认为,为了持续创新和成长,我们不仅需要有激情和能力的创作者,还需要有同理心和透明度的个人。我们在 Minority 的工作是一项协作努力,我们始终优先以团队形式合作。
如果你认同我们的核心价值观,欢迎考虑我们的开放职位。
最初发布于喜马拉雅山
查看英文原文
You are a Technical Artist with a keen eye and passion for creating efficient and mind-blowing visual effects. You love working in a team of multi-faceted people.
- Passion for games in all its forms
- A deep knowledge of modern game engines
- Fluent in scripting languages, Blueprints is a plus
- Strong knowledge of shaders and shader technologies
- An innate problem solver
- A respectful and disciplined documenter
- Contagious excitement about exploration
- Experience having shipped at least 2 titles
- Ability to use peer and user feedback as inspiration
- Extra Points: Unreal Engine knowledge
- Extra Points: Passionate about VR
- Extra Points: Programming knowledge
Flexible schedule, Remote working, Competitive salary, Amazing projects, Professional development and kick ass Team!
Established in 2010, Meta4 is an award-winning game developer based in Montreal, Canada. We have made games for consoles, mobile and VR whose common thread is a sense of pride and passion for what we do.
We believe that in order to keep innovating and growing we not only need passionate and competent creators, but we also need compassionate and transparent individuals. Our work at Minority is a collaborative effort and we prioritize working together, as a team, at all times.
If you share our same core values, we invite you to consider our open position.
Originally posted on Himalayas