出海雷达

CGI汽车艺术家(3Ds Max & V-Ray)

CGI Automotive Artist (3Ds Max & V-Ray)

其他未标注地域
公司INDG
薪资未公开
工作地点Worldwide
地域资格未标注地域
时区要求日间重叠约 9 小时,基本正常作息
用工类型Contractor
发布时间2 天前
数据来源Himalayas
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INDG 为全球产品品牌创建数字孪生和 CGI 内容系统。在我们的汽车垂直领域,这意味着将复杂的车辆数据转化为图像和动画,这些内容可以用于配置器、发布活动、印刷品、展览和宣传视频。

我们正在寻找一位高级 3D 艺术师,能够将复杂的汽车数据转化为精美的视觉输出。你将从高多边形车辆资产出发,构建材质,渲染静态图像和动画,合成最终图像,并确保大规模内容集中的质量一致性。

你的影响是可见的。你将创作代表高端汽车品牌的素材,用于配置器、活动、发布活动、零售工具和大尺寸体验。工作必须看起来精美,但也必须经得起规模考验。

你将负责

  • 创建在近距离下依然出色的汽车 CGI
  • 从高多边形车辆模型中制作静态图像和动画。对材质、着色、照明、渲染和合成进行处理,为具有严格视觉标准的汽车品牌创建最终内容。你将处理外观、内饰、细节特写、配件、颜色方案、轮毂、装饰条和运动序列。
  • 独立负责渲染,而不仅仅是任务
  • 从高级制作角度评估图像质量。你能发现渲染问题是否来自照明、材质响应、几何体、相机设置、渲染设置或合成。你将不断优化清漆、金属碎屑、玻璃、橡胶、皮革、缝线、显示屏、拉丝金属、镀铬和阴影行为,直到图像在物理和视觉上都显得正确。
  • 在可扩展的制作流程中工作
  • 创建能够应对大规模内容集的场景和输出。你将遵循命名、版本控制、渲染层、合成和场景组织的标准。你将帮助保持资产的整洁、可重复使用,并准备好用于配置器、活动衍生内容、市场适配和自动化内容流程。
  • 在交付内容的同时提升质量
  • 在不失去对设置控制的前提下,实施艺术指导、主管、客户和制作团队的反馈。你将识别重复性问题,改进材质库,优化照明模板,记录有用的修复方法,并帮助减少汽车制作中的手动返工。

要求
你具备

  • 在汽车 CGI 和高端 3D 制作方面有丰富经验。你熟悉处理复杂的高多边形模型、基于物理的材质、照明设置、渲染通道、合成流程和最终图像。
查看英文原文

INDG creates digital twins and CGI content systems for global product brands. In our Automotive vertical, that means turning complex vehicle data into images and animations that can represent a car across configurators, launch campaigns, print, exhibitions, and promotional videos.
We are looking for a Senior 3D Artist who can turn complex automotive data into polished visual output. You will work from high-poly vehicle assets, build materials, render stills and animations, composite final images, and keep quality consistent across large content sets.
Your impact is visible. You will create content that represents premium automotive brands in configurators, campaigns, launch campaigns, retail tools, and large-format experiences. The work must look beautiful, but it also has to survive scale.
What You Will Do

  • Create automotive CGI that holds up at close range
  • Build still images and animations from high-poly vehicle models. Texture, shade, light, render, and composite final content for automotive brands with strict visual standards. You will work on exteriors, interiors, detail crops, accessories, colorways, wheels, trims, and motion sequences.
  • Own the render, not just the task
  • Evaluate image quality from a senior production perspective. You can see when a render issue comes from lighting, material response, geometry, camera setup, render settings, or compositing. You will refine clearcoat, metallic flakes, glass, rubber, leather, stitching, displays, brushed metal, chrome, and shadow behavior until the image feels physically and visually right.
  • Work inside scalable production pipelines
  • Create scenes and outputs that can survive large content sets. You will follow naming, versioning, render-layer, compositing, and scene-organization standards. You will help keep assets clean, reusable, and ready for configurators, campaign derivatives, market adaptations, and automated content workflows.
  • Improve quality while delivering content
  • Implement feedback from art directors, leads, clients, and production teams without losing control of the setup. You will spot recurring issues, improve material libraries, refine lighting templates, document useful fixes, and help reduce manual rework across automotive production.

Requirements
You Have

  • Strong experience in automotive CGI and high-end 3D production. You are comfortable working with complex high-poly models, physically based materials, lighting setups, render passes, compositing workflows, and final image polish.
  • You know 3ds Max, V-Ray, Photoshop, and Nuke or After Effects at a professional level. Your portfolio or showreel demonstrates seniority through visual judgment, technical control, and finished output, not just clean modeling or isolated shots.
  • You can communicate clearly in English with artists, leads, producers, and technical teams. You can explain what is wrong in an image, what needs to change, and what tradeoff is being made.

Why Join INDG

INDG has spent more than 20 years building visual production systems for global brands. We are not a traditional creative agency and not a pure software vendor. We build the systems that turn physical products into digital twins, production-grade CGI, and scalable content.
Grip extends that work into AI-assisted content orchestration. For a Senior 3D Artist, that means your craft does not disappear into automation. It defines the quality standard the system must reproduce.
The procedure
Please send your resume/portfolio and cover letter in English via the link provided. If you have any questions, please don’t hesitate to contact our Recruitment Department at  .
INDG Grip handles and uses personal data of job applicants in line with its Recruitment Privacy Policy.
Originally posted on Himalayas

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