技术艺术家 - 人才库(2026年机会)
Technical Artist - Talent Pool (2026 Opportunities)
Liquid Development成立于2000年,是北美最大的外包艺术工作室。我们提供一个有趣且协作的工作氛围,鼓励多样化人才团队之间的合作,以保持内容创作的前沿地位。每天,Liquid Development都在现代游戏制作的最前沿进行创作,我们的服务需求持续增长。我们的团队曾为Halo、Mass Effect、Borderlands和Call of Duty等系列中的AAA级作品做出贡献——当这些作品需要最佳团队时,他们就会选择Liquid Development。在ArtStation上查看我们:
我们正在为2026年构建优秀的技术艺术家人才库!申请意味着你不是在申请一个具体职位,而是在加入一个由我们精心挑选的创意专业人士网络,当我们有新项目时可能会联系你。虽然目前这不是一个开放的职位,但它有助于我们提前了解你的风格和经验。如果你的技能和经验与即将出现的机会相匹配,我们会联系你探讨潜在的合作机会。现在加入我们,以便在未来 exciting 的工作中被我们关注。
我们正在寻找一位熟练的技术艺术家加入我们的团队,具备强大的VFX资产创建能力。你将作为团队的核心成员,利用你的知识来创建复杂的艺术作品,结合几何体、材质和效果,在Unreal Engine 5中工作。作为回报,你将加入一个经验丰富、富有创造力且支持性的团队,参与各种AAA级作品!
你将参与的一些精彩工作:
- 与协作团队一起指导同事并促进技能分享
- 为角色、武器、环境和大型世界场景创建复杂的材质
- 支持所有团队进行可交互物品、武器、环境和其他游戏元素的Blueprint管理与设置
- 为其他艺术家建立工作流程和工具,用于在Unreal Engine 5中制作独特的资产
要求
你将带来的能力:
- 一份强有力的展示你在视频游戏技术艺术与VFX方面能力的作品集(**必须提交才能被考虑**)
- 2-3年在Unreal Engine 5中使用Blueprint进行技术艺术工作的经验
- 能够创作视觉效果艺术,包括FX概念、原型和最终FX
- 熟练使用Maya、3DS Max、Photoshop、Houdini和/或Substance Painter等工具
- 熟悉PBR原理和材质编辑器
- 在次要领域具备相关能力
查看英文原文
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
We’re building our 2026 talent pool for exceptional Technical Artists! By applying, you’re not applying for a specific role today—instead, you’re joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn’t an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we’ll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are seeking a skilled Technical Artist to join our team with strong VFX asset creation. You will work as a key part of our team utilizing your knowledge to create complex art by combining geometry, materials, effects working in Unreal Engine 5. In return, you will be part of an experienced, creative, and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
- Work with a collaborative team to mentor peers & foster skillsharing
- Create complex materials for characters, weapons, environments, and large world set pieces.
- Support all teams with Blueprint management and setup for interactable items, weapons, environments, and other gameplay elements.
- Establish workflows and tools for other artists to utilize when making unique assets in Unreal Engine 5.
- Requirements
- What you'll bring to the table:
- A strong reel with recent work showcasing proficiency in Technical Art & VFX for Video Games (**must submit to be considered**)
- 2-3 years of technical art experience working in Unreal Engine 5 with Blueprints
- Ability to create art for visual effects, include FX concept, proto and final FX.
- Proficent in tools such as Maya, 3DS Max, Photoshop, Houdini and/or Substance Painter etc
- Experienced knowledge of PBR principles and material editors.
- Abilities in secondary areas such as modeling, skinning, animation, proceduralism, scripting or lighting.
Bonus Points!
· Additional scripting experience with C++, C#, Python, etc
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
- Work Fully Remote
- Full Time Employment Benefits for applicants located in US only include:
- Medical, Dental, Vision benefits
- Voluntary Long-term / Short-term Disability
- 401K w/ company match
- Salary RANGE: $32,000 - $35,000 MXN monthly gross
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at .
Role Information: EN
Studio: Liquid Development
Location: Americas, Mexico, Mexico City
Area of Work: Art Services
Service: Create
Employment Type: Full Time
Working Pattern: Remote
Originally posted on Himalayas