出海雷达

马拉松UI/UX总监

Marathon UI/UX Director

设计限定地区(需当地身份)
公司Bungie
薪资$222,000 - $258,000/年
工作地点United States
地域资格限定地区(需当地身份)
时区要求日间重叠约 9 小时,基本正常作息
用工类型Full Time
发布时间18 天前
数据来源Himalayas
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注意地域限制:该职位明确限定在 United States 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。

Bungie正在寻找一位UI/UX总监,负责推动并实现Marathon玩家界面的愿景和高质量执行。作为UI/UX总监,您将根据产品需求和目标定义问题领域和执行策略。您将与其他专业领域总监协作,对齐目标、约束条件和执行方案。您还将负责解除障碍、赋能并管理UI/UX领域,确保他们的作品质量。

在Marathon的背景下,您是总监级别领导团队的一员,负责指导多个Marathon团队的工作。您将向助理游戏总监汇报,并持续推动项目范围内的统一且全面的用户体验。

职责

  • 根据创意和制作优先级,主导并传达Marathon的UI/UX愿景。
  • 主导Marathon的UI/UX质量、设计工艺卓越性和一致性,并对UI/UX团队实现愿景和目标负责。
  • 优先处理UI/UX待办事项,将UI/UX问题分解并交由UI/UX主管负责,与其他领导沟通进展。
  • 在总监领导团队中建立UI/UX目标、约束条件和执行方案的一致性。
  • 与执行制片人合作,确保团队人员配置符合目标规模和形状,包括使用外部开发的战略。
  • 制定并推广UI/UX流程的最佳实践。
  • 参与解决超越UI/UX范围的产品级问题空间的创意问题。
  • 与执行制片人和工程总监合作,明确UI技术设计、视觉设计、UI/UX工具和工作流程的目标和需求。

必备技能

  • 在大型、多平台、持续运营的竞技FPS游戏中担任UI/UX总监,具备制定和实施UI/UX愿景的经验。
  • 能够创造性地与其他总监级别的专业领域领导者协作,帮助定义和分解问题领域。
  • 领导UI/UX团队发展哲学、流程、能力及执行。
  • 对UI/UX系统的哲学、流程、设计、文档和工作流有深入经验。
  • 领导UI/UX团队将模糊的问题领域分解为清晰的目标、策略和战术,并具备可测试的假设和跟踪指标。
  • 明确与其他专业领域(包括用户研究)成功进行UI/UX协作和整合的定义。
  • 管理UI/UX领域,包括
查看英文原文

Bungie is seeking a UI/UX Director to drive and own the vision and quality execution of Marathon’s player interface. As a UI/UX Director you will be responsible for defining problem spaces and executional strategy based on product needs and goals. You will collaborate with other discipline directors to align on goals, constraints, and execution. You will also be accountable for unblocking, empowering, and managing the UI/UX discipline and ensuring the quality of their craft.
In the context of Marathon, you are a member of a director level leadership group that directs efforts across multiple Marathon teams. You will be accountable to the Assistant Game Director while continuing to drive consistent and holistic user experience across project wide.
RESPONSIBILITIES

  • Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities.
  • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals.
  • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders.
  • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions.
  • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development.
  • Develop and champion best practices of UI/UX process.
  • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX.
  • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.

REQUIRED SKILLS

  • Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games.
  • Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces.
  • Leading UI/UX teams in developing philosophy, process, capabilities, and execution. · Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems.
  • Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics.
  • Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research.
  • Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. · Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability.
  • Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project.
  • Social intelligence, great interpersonal skills, and empathy for creative teams.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

The estimated base pay range for this role is listed below.

$222,000—$258,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Originally posted on Himalayas

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