出海雷达

(804) Unity Support Engineer

开发工程限定地区(需当地身份)日间重叠约 2 小时,需偶尔早起或晚睡
公司Altoros
薪资未公开
工作地点Poland
地域资格限定地区(需当地身份)
时区要求日间重叠约 2 小时,需偶尔早起或晚睡
用工类型Part Time
发布时间今天
数据来源Himalayas
前往 Himalayas 查看并投递 →
注意地域限制:该职位明确限定在 Poland 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。
作息提示:日间重叠约 2 小时,需偶尔早起或晚睡。
关于本页中文:职位描述由本机离线模型翻译,属机器翻译,供快速判断用;正式沟通与投递请以英文原文为准。官方翻译通道恢复后会自动重译升级。

负责人:· 每月定期审查 Unity SDK 发布说明,并:· 识别和标志突破可能影响 Django 的变化 ·评估每个版本对现有 API 合同的影响 · 在 Unity 客户端方面执行反应性兼容性补丁:· SDK 更新引入不一致性 · 与 Django 后台的集成点开始失败 ·积极参与事件诊断问题如:· 冷屏幕或陈旧内容 ·缺失或过时的内容更新 · 不接收 Django 配置的 Unity 客戶端 · 澄清根源原因 · 提出和实施修复 · 与后端团队和外部利益相关者合作:记录已知问题和解决方案在运行书中要求 · 有证实经验与 Unity SDK 工作,包括了解:发布周期和版本策略 Unity 包管理器和依赖管理项目未破产的升级包最佳做法 · 在现有 Unity 项目的内部强大的阅读,分析和修改 C#代码能力:不预计从零开始构建完整应用程序关注诊断,调试和定位补丁 ·坚实的理解如何一个单独的应用程序消耗 REST API: 在 Unity JSON 序列化/消产化中使用 HTTP 客户端错误处理和重试策略 · 对 Windows 和/或 Linux 的 Unity 独立目标进行配置和构建经验 · 在 Unity 中本地复制和诊断运行时间问题的能力:使用日志,断点和诊断工具 隔离与网络,配置或 SDK 行为相关的问题 · 关于 Unity 插件和包管理器的实际知识:安全更新依赖性解决冲突和版本不匹配 英语级别 B2+:舒适阅读技术文档和跑本 有能力与客户和利益关方明确沟通。· 在以下情况下使用 Unity 的经验:数字标志,基斯克系统,互动显示器 (非传统游戏开发)·从客户端角度了解 Django REST API 的基本内容:终点结构如何,配置和内容交付的共同模式 ·概念层面熟悉 GCP 云运行:理解它是什么以及与其如何相互作用 ·与 PC 跳跃工作的经验

查看英文原文

Altoros - a leading IT services provider is looking for a Unity Support Engineer.!Part-time position.
Responsibilities:

  • Regularly review Unity SDK release notes on a monthly basis and:
  • Identify and flag breaking changes that may impact integration with Django
  • Assess the impact of each release on the existing API contract
  • Perform reactive compatibility patching on the Unity client side when:
  • SDK updates introduce incompatibilities
  • Integration points with Django backend start failing
  • Actively participate in incident diagnostics for issues such as:
  • Frozen screens or stale content
  • Missing or outdated content updates
  • Unity client not receiving configuration from Django
  • Clarify root causes
  • Propose and implement fixes
  • Collaborate with the backend team and external stakeholders to: document known issues and workarounds in runbooks

Requirements

  • Proven experience working with Unity SDK, including understanding of:

Release cycles and versioning strategies

Unity Package Manager and dependency management
Best practices for upgrading packages without breaking the project

  • Strong ability to read, analyze, and modify C# code within existing Unity projects:
  • Not expected to build full applications from scratch
  • Focus on diagnosis, debugging, and targeted patching
  • Solid understanding of how a Unity standalone application consumes REST APIs:
  • HTTP client usage in Unity
  • JSON serialization/deserialization
  • Error handling and retry strategies
  • Experience configuring and building Unity standalone targets for:
  • Windows and/or Linux
  • Ability to reproduce and diagnose runtime issues locally in Unity:
  • Using logs, breakpoints, and diagnostic tools
  • Isolating issues related to networking, configuration, or SDK behavior
  • Practical knowledge of Unity plugins and Package Manager:
  • Updating dependencies safely
  • Resolving conflicts and version mismatches

English level B2+:
Comfortable reading technical documentation and runbooks
Able to communicate clearly with clients and stakeholders

Nice to have requirements:

  • Experience using Unity in the context of: digital signage, Kiosk systems, Interactive displays
  • (not traditional game development)
  • Basic understanding of Django REST API from the client perspective: how endpoints are structured, common patterns for configuration and content delivery
  • Familiarity with GCP Cloud Run at a conceptual level: understanding what it is and how to interact with it
  • Experience working with jump PCs / RDP for remote diagnostics: navigating remote environments, collecting logs and reproducing issues on remote machines

Engagement:

  • Part-time: up to 10 hours/month.
  • Duration: 6–12 months, starting August.
  • Working window: Mon–Fri, 15:00–00:00 Warsaw time. You are not expected to be present at the monitor although the shift, although be able to handle a task within 4h-1 business day
  • Fully paid onboarding 20h August-October 2026
  • Location: Poland or westward.

Benefits
We are hoping for fruitful collaboration.
Join Our Team!
Originally posted on Himalayas

本页面信息整理自 Himalayas,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

该公司其他在招职位

AI 高级支持工程师

AltorosArgentinaPart Time8 天前
AI开发工程限定地区(需当地身份)与中国几乎无重叠,需长期倒时差

← 返回全部职位