出海雷达

中高级UI/UX设计师(f/m/d)

Mid/ Senior UI/UX Designer (f/m/d)

设计未标注地域
公司Ten Square Games
薪资未公开
工作地点Worldwide
地域资格未标注地域
时区要求日间重叠约 9 小时,基本正常作息
用工类型Full Time
发布时间21 天前
数据来源Himalayas
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我们是Ten Square Games,我们热爱游戏!不是拼写错误,而是更进一步的热爱!我们的使命是为玩家在手机上带来出色的户外体验。凭借《Fishing Clash》等全球热门游戏,我们知道如何将技术、趣味和公平性发挥到极致。2024年,我们拥有7700万注册玩家,团队成员超过300人,我们持续成长和学习,对下一次成功充满渴望。如果你也喜欢探索未知并能掌控它,我们希望与你合作!

这个职位是做什么的?
作为UI/UX设计师(性别不限),你将设计直观的流程和精美的视觉效果,定义Trophy Hunter的玩家体验。将你的想法付诸实践,并直接看到它们在游戏中呈现!

职责内容

  • 根据产品经理的愿景,负责定义用户的工作和旅程;
  • 识别界面挑战并实施提升玩家体验的解决方案;
  • 研究市场并对标竞争对手,提取趋势和洞察,以增强游戏的视觉层次;
  • 提出符合游戏独特风格和身份的UI概念和艺术方向;
  • 与产品经理、开发人员和艺术家紧密合作,创建和优化解决方案;
  • 根据反馈和数据,设计并迭代新功能的原型和用户流程;
  • 直接在引擎中优化游戏界面;
  • 在Unity中制作并实现UI资源。

我们寻找的是

  • 3年以上移动游戏开发的专业经验;
  • 具备从早期概念到最终精美的视觉效果设计的响应式移动UI能力;
  • 强大的技能,能够创建精致、用户友好且视觉统一的UI资源(菜单、按钮、图标、动画等);
  • 对布局、结构和色彩理论有扎实的理解;
  • 真正的兴趣在于UI/UX最佳实践和可用性标准;
  • 有实际的Unity经验,能够将设计直接实现到游戏中;
  • 熟练使用Adobe Creative Suite;
  • 优秀的沟通能力和协作心态;
  • 对移动游戏中的艺术优化技术有理解;
  • 主动、以责任为导向的工作方式;
  • 英语书面和口语流利。

让我们惊艳的是

  • 对构图和视觉层级有深刻理解;
  • 有在创意工作中使用AI工具的经验;
  • 了解游戏设计原则;
  • 有创建…
查看英文原文

About us
Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!
What is this job all about?
As a UI/UX Designer (f/m/d), you’ll craft intuitive flows and polished visuals that define Trophy Hunter’s player experience. Bring your ideas to life and see them directly in the game!
Requirements
What will you be doing?

  • Take ownership of defining users’ jobs and journeys based on the product manager’s vision;
  • Identify interface challenges and implement solutions that improve players’ experience;
  • Research the market and benchmark competitors to extract trends and insights that can enhance the visual layer of the game;
  • Propose UI concepts and artistic directions aligned with the game’s unique style and identity;
  • Collaborate closely with product managers, developers, and artists to create and refine solutions;
  • Design and iterate on prototypes and user flows for new features based on feedback and data;
  • Optimize the game’s interface directly within the engine;
  • Produce and implement UI assets in Unity.

What are we looking for?

  • 3+ years of professional experience in mobile game development;
  • Proven ability to design responsive mobile UI - from early concepts to final polished visuals;
  • Strong skills in creating refined, user-friendly, and visually cohesive UI assets (menus, buttons, icons, animations, etc.);
  • A solid sense of layout, structure, and color theory;
  • Genuine interest in UI/UX best practices and usability standards;
  • Hands-on Unity experience with the ability to implement your designs directly into the game;
  • Proficient in Adobe Creative Suite;
  • Excellent communication skills and a collaborative mindset;
  • Understanding of art optimization techniques for mobile games;
  • A proactive, ownership-driven approach to work;
  • Fluency in English, both written and spoken.

Amaze us with:

  • A strong grasp of composition and visual hierarchy;
  • Experience with AI tools in creative workflows;
  • Understanding of game design principles;
  • Knowledge of creating interface animations and visual effects;
  • Familiarity with Figma;
  • Ability to create simple 2D assets independently;
  • UX research experience;
  • Solid knowledge of the gaming industry and its latest trends.

Please submit your CV in English.
Originally posted on Himalayas

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