概念艺术家
Concept Artist
未来机会 – 加入我们的人才库
我们一直在寻找有才华的自由艺术家与Streamline Studios合作。
虽然目前没有此职位的空缺,您仍可提交申请,以考虑未来自由/合同工作机会。我们将审核您的资料,并在有合适项目时与您联系。
感谢您对Streamline Studios的关注。
关于我们
Streamline Media Group是一家拥有25年历史的创意开发工作室,专注于完整的游戏开发、联合开发、发行和互动数字资产制作。我们为包括索尼、微软和全球AAA发行商在内的客户,在每个主要平台上都推出了作品。
职位描述
我们正在寻找一位有才华的中高级概念艺术家,以自由/合同形式与游戏行业的团队合作。
您将与游戏设计师、艺术指导和其他艺术家合作,创造出富有想象力的世界、角色和生物。您的创造力和视觉叙事技巧对于塑造项目的视觉方向至关重要。作为中高级概念艺术家,您将在游戏开发的早期阶段发挥关键作用,将概念和想法转化为引人注目的艺术作品,推动游戏玩法和叙事。您还将与跨职能团队密切合作,确保视觉元素与游戏的愿景和机制一致。您的艺术见解将有助于确立游戏的整体美学、氛围和基调。
这是一项完全远程、按项目制的工作:范围、交付物、时间表和费率根据每份工作订单确定。这不是全职工作。
职位技能
概念艺术家需具备以下能力:
- 视觉沟通基础 · 适合生产
- 设计思维和问题解决能力 · Photoshop(或同等行业标准图像编辑软件) · 适合生产
- Blender或同等行业标准3D软件,作为概念工作流程的一部分 · 适合生产
- 专业领域知识(至少具备以下之一:角色、环境、生物、道具、机械) · 适合生产
- 游戏资产流程理解 · 适合生产
附加技能
每位概念艺术家还必须展示至少一项(1项)附加能力,达到适合生产的水平:
- 预演/视觉开发
- 插画
- UI设计
- Unreal Engine 5
- 风格化艺术
- 交付期望
- 按时交付
查看英文原文
Future Opportunities – Join Our Talent Pool
We are always looking for talented freelance artists to work with Streamline Studios.
While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available.
Thank you for your interest in Streamline Studios.
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are seeking a talented Mid-Level Concept Artist on a freelance/contract basis to collaborate with our team in the gaming industry.
You will collaborate with game designers, art directors, and other artists to bring imaginative worlds, characters, and creatures to life. Your creativity and visual storytelling skills will be essential in shaping the visual direction of our projects. As a Mid-Level Concept Artist, you will play a crucial role in the early stages of game development, translating concepts and ideas into visually stunning art that drives gameplay and narrative. You will also work closely with cross-functional teams to ensure that the visual elements align with the game's vision and mechanics. Your artistic insight will help establish the overall aesthetic, mood, and tone of the game.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per
work order. It is not a full-time employment position.
Job Skills
Concept Artist will possess the following competencies:
- Visual Communication Fundamentals· Production-ready
- Design Thinking and Problem SolvingPhotoshop (Or equivalent industry standard image editing software)· Production-ready
- Blender or equivalent industry standard 3D software as part of a concept workflow· Production-ready
- Subject Matter Expertise (At least 2 of: Character, Environment, Creature, Prop, Mechanical)· Production-ready
- Game asset pipeline understanding· Production-ready
Additional Skills
Every Concept Artist must also demonstrate at least one (1) additional competency at production-ready proficiency:
- Pre-Visualization / Visual Development
- Illustration
- UI Design
- Unreal Engine 5
- Stylized art
Deliverables Expectations
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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Originally posted on Himalayas