出海雷达

Lead Props/Environment 3D Artist

其他限定地区(需当地身份)
公司Sperasoft
薪资未公开
工作地点Romania
地域资格限定地区(需当地身份)
时区要求日间重叠约 3 小时,需偶尔早起或晚睡
用工类型Full Time
发布时间今天
数据来源Himalayas
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注意地域限制:该职位明确限定在 Romania 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。
关于本页中文:职位描述由本机离线模型翻译,属机器翻译,供快速判断用;正式沟通与投递请以英文原文为准。官方翻译通道恢复后会自动重译升级。

据悉,AMC Studio 是罗马尼亚布加勒斯特的世界领先3D 艺术和游戏开发工作室。该公司成立于1996年,经过近30年的活动,为"魔兽侠3:野猎","使命召唤",死者空间",坦克世界和马菲亚系列等主要三级 A 作品提供了3D 艺术服务。该工作室核心是一个热情的艺术家团队,他们的灵活性跨越艺术风格 - 从造型到摄影现实 - 将游戏世界中带来生命。目前,我们的团队正在将21世纪最气氛充满的游戏宇宙之一转载到现代化引擎中。你将以黑暗的美学来工作,艺术会遇到疯狂,蚀和腐烂。我们正在寻找一个领导道具/环境3D 艺术家来领导我们的团队,为道具和环境艺术设定高质量的条款,并完美的捕捉现代 AAA 图形中的原创精神。责任:·团队领导:领导,导师,激励一支支持艺术家团队,定期提供反和进行性能评审。·质量控制:确保所有资产符合 AAA 合作伙伴的具体艺术和技术要求,保持"黄金标准"输出。·管道管理:开发和优化高效的建模和纹理工作流程 (PBR) 来满足要求较大的生产时间表。·项目监督:管理团队内部任务分配,确保在各种活跃项目的内完成最后期限。·跨部门合作:与艺术总监,技术艺术家和项目经理密切合作确定潜在风险并解决生产瓶。·文档:为道具部创建和维护技术简介,风格指南以及最佳实践文件。要求 ·游戏艺术经验5年以上,至少2年担任领导或监管角色。·投资组合:· 软件掌握:对玛雅,3dsMax 或 Blender 的专家知识以及 ZBrush 和物质套装 (油画师/设计师). · 引擎能力:深入了解不真实引擎 (UE4/UE5) 或专有 AAA 引擎。·技术知识:完全掌握 PBR 工作流程,UV 优化,烤和 LOD 管理。· 沟通:强大的英语交流技能,书面和口头两者兼具能力,具有学习能力。

查看英文原文

AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.
Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meet madness, rust, and decay.
We are looking for a Lead Props/Environment 3D Artist to head our team, set a high quality bar for props and environment art, and perfectly capture the spirit of the original in modern AAA graphics.
Responsibilities:

  • Team Leadership: Lead, mentor, and inspire a team of Prop Artists, providing regular feedback and conducting performance reviews.
  • Quality Control: Ensure all assets meet the specific artistic and technical requirements of our AAA partners, maintaining a "Gold Standard" output.
  • Pipeline Management: Develop and optimize efficient modeling and texturing workflows (PBR) to meet demanding production schedules.
  • Project Oversight: Manage the distribution of tasks within the team and ensure deadlines are met across various active projects.
  • Cross-Department Collaboration: Work closely with Art Directors, Technical Artists, and Project Managers to identify potential risks and solve production bottlenecks.
  • Documentation: Create and maintain technical briefs, style guides, and best-practice documentation for the props department.

Requirements
· Experience: 5+ years of experience in game art, with at least 2 years in a Lead or Supervisory role.

  • Portfolio: A strong portfolio demonstrating expert-level skill in creating high-quality hard-surface and organic props (please include examples of various styles).
  • Software Mastery: Expert knowledge of Maya, 3ds Max, or Blender, as well as ZBrush and the Substance Suite (Painter/Designer).
  • Engine Proficiency: Deep understanding of Unreal Engine (UE4/UE5) or proprietary AAA engines.
  • Technical Knowledge: Complete mastery of PBR workflows, UV optimization, baking, and LOD management.
  • Communication: Strong English communication skills, both written and verbal, with the ability to articulate artistic feedback clearly.
  • Adaptability: Proven ability to switch between different art styles and technical constraints without losing quality.

What We Offer:

  • Professional Diversity: The opportunity to work on multiple high-profile AAA IPs across different genres (Realistic, Sci-Fi, Stylized).
  • Stable Growth: A permanent position in a growing company with a steady pipeline of world-class projects.
  • Flexible Work: Competitive remote work options and a focus on healthy work-life balance (minimal crunch culture).
  • Community: A supportive, international team of industry veterans who value knowledge-sharing and collaboration.

Benefits

  • Competitive remuneration
  • Projects aligned with your expertise and interests
  • Collaboration with industry leaders on AAA titles
  • Professional growth opportunities
  • Flexible work arrangements
  • An environment dedicated to diversity and inclusion

Originally posted on Himalayas

本页面信息整理自 Himalayas,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

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