Senior Product Manager – Engagement & AI Game-Based Learning
诺瓦基德是为4岁12岁儿童提供在线英语教育的全球领导者,服务于50多个国家的100000+学生。作为参与和 AI 游戏基础学习的产品经理,你将拥有"非现场"的学生体验。你的目标是从补充区域转化诺瓦基드孩子区成为年轻人的重要参与驱动力。你将引领自带英语学习游戏的开发,并集成尖端 AI-based 自我练习工具,鼓励孩子更多地说话,安全地练习,并在1:1教师会议之间保持激励。重点:Kids 地区,自学游戏,人工智能功能,学习引擎 · 领导一个小型的设计师和开发人员团队 (可访问分析和研究资源). · 设计和扩展 Pandy AI 导师等功能,为学生提供24/24无判断性演讲实践。· 拥有当前和未来的游戏化世界路线图,专注于基于 LLM 学习迷你游戏,加强课程一致的词汇和语法。· 使用 AI 创建适应性的学习途径,以根据孩子在现场课堂和自学中表现来调整游戏难度和内容。·与工程师合作,以完善语音到文字和人工智能引发逻辑来最大限度地提高学生的讲话时间,目的是实现 AI 学习模型中所见的高参与水平。·设计和管理"娱乐经济",包括 avatar,星奖和其他游戏功能,而这些功能对抗主流应用程序,竞争儿童注意力。·与设计师,工程师,课程开发人员以及教师运营密切合作,将用户洞察力转化为高质量的教育内容并吸引人使用体验。要求 ·你将有什么?· 4+年在 PM 角色中的经验。·人工智能驱动特征 (即时工程,对话或适应性算法). · 强大的移动游戏或高度玩化的 EdTech 背景,深入了解儿童的奖励系统,水平进步和保留。· 为412岁的孩子建立直观,安全且不需要父母干预的界面的能力。· 对分析工具进行分析,以分析参与度指标和游戏完成率。·与我们的工程团队一起管理敏捷过程,确保原型提供并以技术卓越性扩展。·你在100%的成功中取得了成效。
查看英文原文
NovaKid is a global leader in online English education for children aged 4–12, serving 100000+ students across 50+ countries. As the Product Manager for Engagement & AI Game-Based Learning, you will own the "non-live" student experience.
Your goal is to transform the Novakid Kid’s Area from a supplementary area into a significant driver of engagement for young kids. You will lead the development of self-guided English learning games and integrate cutting-edge AI-based self-practice tools that encourage children to speak more, practice safely, and stay motivated between their 1:1 teacher sessions.
Focus: Kid’s Area, Self-Learning Games, AI Features, Learning Engine
What you’ll do
- Lead a small team of designers and developers (with access to analytical and research resources).
- Design and scale features like Pandy AI Tutor to provide 24/7, judgment-free speaking practice for students across various proficiencies.
- Own the roadmap for current and future gamified worlds, focusing on LLM based learning mini-games that reinforce curriculum-aligned vocabulary and grammar.
- Use AI to create adaptive learning paths that adjust game difficulty and content in real-time based on a child’s performance in both live classes and self-study (Learning Engine).
- Work with engineering to refine Speech-to-Text and AI prompting logic to maximize student speaking time—aiming for the high-engagement levels seen in AI-only learning models.
- Design and manage the "Economy of Fun," including avatars, star rewards, and other gamification features that compete for a child's attention against mainstream apps.
- Work closely with designers, engineers, curriculum developers, and teacher operations to turn user insights into high-quality educational content and engaging UX.
Requirements
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What you’ll have
- 4+ years’ experience in a PM role.
- Hands-on experience in AI-powered features (prompt engineering, conversational AI, or adaptive algorithms).
- Strong background in mobile gaming or highly gamified EdTech, with a deep understanding of reward systems, level progression, and retention hooks for kids.
- Proven ability to build interfaces for 4–12-year-olds that are intuitive, safe, and require zero parental intervention.
- Proficiency in analytical tools to analyze engagement metrics and game-completion rates.
- Manage the Agile process with our engineering team, ensuring that prototypes are delivered and scaled with technical excellence.
- You thrive in a 100% remote, distributed team environment and are a master of tools like JIRA and Slack.
- Excellent spoken and written English.
What we offer
- Fully remote work
- A chance to shape the future of AI-driven education
- A fun, dynamic team that loves building innovative products
- Unlimited holidays, because we trust you to deliver
Originally posted on Himalayas