出海雷达

高级游戏设计师(全职 - 远程)

Senior Game Designer (Full Time - Remote)

开发工程设计限定地区(需当地身份)
公司The Collective Ace Group
薪资未公开
工作地点Turkey
地域资格限定地区(需当地身份)
时区要求日间重叠约 4 小时,基本正常作息
用工类型Full Time
发布时间18 天前
数据来源Himalayas
前往 Himalayas 查看并投递 →
注意地域限制:该职位明确限定在 Turkey 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。

The Collective Ace Group 是游戏行业的一站式服务枢纽,为客户提供一流的解决方案。我们正在寻找一位经验丰富的游戏设计师,帮助塑造一款策略类移动游戏的核心系统
职位概述:作为高级游戏设计师,您将负责关键的游戏玩法系统,并通过周到的经济设计、进度调整和运营整合来提升玩家参与度。您将在一个协作性的国际团队中与产品、工程、美术和数据分析紧密合作,同时为成长中的设计师提供指导和培养
主要职责:

  • 设计并迭代核心策略机制:探索、资源经济、科技进展和战斗系统
  • 平衡进度曲线、难度扩展和奖励结构,以适应移动端的会话体验
  • 创建清晰的设计文档、流程图、线框图和系统规范
  • 通过纸质原型或引擎内原型验证设计假设
  • 与工程和美术团队合作实现并打磨功能
  • 与运营和数据分析团队合作定义关键绩效指标并设计 A/B 测试
  • 分析玩家数据和反馈,优化机制、经济系统和变现模式
  • 支持 QA 进行场景测试和平衡性验证
  • 通过设计评审、反馈会议和文档标准指导初级设计师
  • 主导设计讨论,在各领域倡导以玩家为中心的解决方案
  • 推动设计质量和一致性,建立团队的最佳实践

我们提供的:

  • 来自领先游戏和科技公司的行业资深全球团队
  • 高影响力项目,您的决策将塑造玩家体验
  • 灵活的工作时间和完全远程的工作环境
  • 具有竞争力的薪酬和清晰的职业发展路径
  • 在充满活力和创业文化中拥有自主权和归属感

要求:

  • 5 年以上游戏设计经验,至少参与过一个已发布项目
  • 对策略/RPG 游戏的经济系统、进度系统和元循环有深入理解
  • 有直播服务游戏经验(活动、赛季、留存机制)
  • 熟练使用设计工具(Excel/Sheets、Miro、Figma、Notion 等)
  • 熟悉免费游玩(F2P)变现模式和游戏经济
  • 具备分析思维:熟悉关键绩效指标、玩家指标和数据驱动迭代
  • 优秀的沟通能力,能够清晰地记录复杂系统
  • 有指导团队成员并提升设计质量的实际经验
查看英文原文

The Collective Ace Group is a one-stop service hub in the gaming industry, providing best-in-class solutions for our clients. We're seeking an experienced Game Designer to help shape the core systems of a strategy mobile title.
Role Overview: As a Senior Game Designer, you'll own key gameplay systems and drive player engagement through thoughtful economy design, progression tuning, and live-ops integration. You'll work closely with Product, Engineering, Art, and Analytics in a collaborative, international team, while providing guidance and mentorship to growing designers.
Key Responsibilities:

  • Design and iterate on core strategy mechanics: exploration, resource economies, tech progression, and combat systems
  • Balance progression curves, difficulty scaling, and reward structures for mobile sessions
  • Create clear design documentation, flowcharts, wireframes, and system specifications
  • Prototype mechanics (paper or in-engine) to validate design hypotheses
  • Collaborate with Engineering and Art to implement and polish features
  • Partner with LiveOps and Analytics to define KPIs and design A/B tests
  • Analyze player data and feedback to optimize mechanics, economy, and monetization
  • Support QA with scenario testing and balance validation
  • Mentor junior designers through design reviews, feedback sessions, and documentation standards
  • Lead design discussions and advocate for player-first solutions across disciplines
  • Drive design quality and consistency across features, establishing best practices for the team

What We Offer:

  • Global team of industry veterans from leading gaming and tech companies
  • High-impact projects where your decisions shape the player experience
  • Flexible hours and fully remote work environment
  • Competitive compensation with clear growth path
  • Autonomy and ownership in a dynamic, entrepreneurial culture

Requirements:

  • 5+ years of game design experience with at least one shipped title
  • Strong understanding of strategy/RPG game economies, progression systems, and meta-loops
  • Experience with live-service games (events, seasons, retention mechanics)
  • Proficiency with design tools (Excel/Sheets, Miro, Figma, Notion, etc.)
  • Familiarity with F2P monetization and game economies
  • Analytical mindset: comfortable with KPIs, player metrics, and data-driven iteration
  • Excellent communication skills with ability to document complex systems clearly
  • Proven ability to mentor team members and elevate design quality
  • Experience leading feature development from concept to launch
  • Preferred - Mobile game design background
  • Strongly Preferred –
  • Experience with strategy, 4X, or grand strategy title

Nice to Have:

  • Basic scripting/prototyping skills (Lua, Python, C#, or similar)
  • Hands-on Unity experience
  • Active engagement with player communities
  • Previous experience managing or leading small design teams

Originally posted on Himalayas

本页面信息整理自 Himalayas,版权归原发布方所有。职位可能随时关闭,投递请以原始页面为准。 本站只做信息聚合展示,不参与招聘流程,也不向求职者收取任何费用。

该公司其他在招职位

商务发展经理 - 远程

The Collective Ace GroupWorldwideFull Time18 天前
市场运营职能支持全球可投(据职位描述推断)

← 返回全部职位