未请求的申请(现场/远程)
Unsolicited applications (onsite/remote)
我们专注于打造先进的实时软体物理引擎,并使其广泛应用于娱乐和模拟领域。我们最知名的产品是游戏 BeamNG.drive,目前已在 Steam 上以抢先体验形式发布。
是我们的学术与产业导向平台,为 ADAS 与自动驾驶提供合适的解决方案,同时也是驾驶员培训应用的后端支持。帮助原始设备制造商、一级供应商、大学和研究机构应对各种以人为本的设计和工程挑战。
可能的就业领域
- 艺术
- 工程/开发
- 管理
- 市场与传播
- 制作
- 技术
要求
- 能够在跨职能团队中与工程师、艺术家和管理层协作工作
- 英语沟通能力优秀,能够向多样化的受众清晰地传达复杂信息
- 具备批判性思维能力,理解复杂性并支持日常工作的流程
- 有抱负,渴望学习,享受独特物理引擎模拟游戏带来的挑战:像我们一样
福利
- 弹性工作时间
- 语言课程
- 人才发展计划(培训预算、参加研讨会/会议等)
- 个人发展计划(反馈、领导力、冲突处理等)
- 家庭办公预算
- 产假
- 员工援助计划
- 搬迁协助(如适用)
我们的招聘流程
业务类:我们的招聘流程从与 HR 团队的初步电话开始,接着是案例研究/评估,然后是个人面试,最后是利益相关者面试
技术/工程类:我们的招聘流程从与 HR 团队的初步电话开始,接着是编程挑战/评估,然后是技术面试,最后是利益相关者面试
关于我们
我们的旅程始于 2013 年,自那时起我们一直作为独立工作室不断扩展。我们拥有来自 26 个不同国家的 70 多名员工,总部位于德国不来梅,我们一直在寻找专家人才加入我们!
我们认为员工是我们最宝贵的资产,他们都在帮助我们建立和培育公司的文化和价值观方面发挥着至关重要的作用。我们是一群创新者、艺术家、工程师和设计师,他们欣赏并拥抱我们多元的观点和专业知识。
查看英文原文
We are focused on creating a state-of-the-art, real-time, soft-body physics engine and making it widely available for entertainment and simulation purposes. Our most widely known product is our game BeamNG.drive, which is now available on Steam in Early Access.
is an academia and industry-oriented side of our platform. provides a suitable solution for ADAS & autonomous driving and it also serves as a backend for driver's training applications. is helping OEMs, Tier 1 suppliers, universities, and research institutes deal with various human-centered design and engineering challenges.
Possible areas of employment
- Art
- Engineering/Development
- Management
- Marketing & Communications
- Production
- Tech
Requirements
- Ability to work and collaborate in cross-functional teams with engineers, artists, and management teams
- Excellent communication skills in English, able to convey complex information in a clear and suitable manner to a diverse audience
- Ability to think critically, understand complexities, and support day-to-day workflow
- Ambitious and desire to learn, enjoy the fun challenges of a unique physics engine simulation game: like us
Benefits
- Flexible working hours
- Language courses
- Talent development program (training budget, participation in seminars/conferences, and etc)
- Personal development program (feedback, leadership, conflict engagement, etc)
- Budget for home office
- Parental leave
- Employee assistance program
- Relocation assistance (if applicable)
Our recruitment process
Business: Our recruitment process starts with an introductory call with our HR team, continues with a case study/assessment, a personal interview, and finally a stakeholder interview
Tech/Engineering: Our recruitment process starts with an introductory call with our HR team, continues with a coding challenge/assessment, a technical interview, and finally a stakeholder interview
About us
Our journey began in 2013 and we've continued to expand as an independent studio since then. We are a team of over 70 employees of 26 nationalities with a headquarters in Bremen, Germany, and we are always on the lookout for expert talent to join us!
We consider our employees to be our most valuable assets, and all of them play a vital role in helping us establish and nurture the company's culture and values. We are a guild of innovators, artists, engineers, and designers, who appreciate and embrace the diversity of our perspectives and know-how to apply them to grow together as a community and foster a healthy work environment.
Together, we are building a safe and inclusive atmosphere, with transparent processes to amplify individuality, empathy, respect, creativity, and continuous learning for all employees. Regardless of your identity or background, we would be happy to welcome your application if you feel inspired and want to become a part of our team! Skip writing lengthy cover letters and tell us more about your passion for gaming and why specifically BeamNG. Do not be discouraged if you don’t meet all the criteria for a specific role, feel free to submit an unsolicited application.
To minimize bias throughout the hiring process, please submit your application in English.
Originally posted on Himalayas