游戏玩法程序员(马耳他/远程)
Gameplay Programmer (Malta/Remote)
开发工程未标注地域日间重叠约 2 小时,需偶尔早起或晚睡
公司Play Magic
薪资未公开
工作地点Malta
地域资格未标注地域
时区要求日间重叠约 2 小时,需偶尔早起或晚睡
用工类型Full Time
发布时间9 天前
数据来源Himalayas
作息提示:日间重叠约 2 小时,需偶尔早起或晚睡。
- Malta or remote, fulltime
- RESPONSIBILITIES:
- Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines)
- Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.
- Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on.
- Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it.
- Documenting development of features and systems in technical design documents outlining implementation approach.
- Assist with integrating art and audio assets for relevant tasks.
- Identify cause of reported bugs and issues and address them with QualityAssurance.
- Prototyping of features and potential projects
REQUIRED QUALIFICATIONS :
- 2+ years of work experience at a professional video game company
- Strong problem solving and analytical skills.
- Work Experience with Unreal 4
- Solid experience in C++ in a professional setting
- Experience with common software architectural patterns
BONUS QUALIFICATIONS:
- Experience with proprietary C++ in-house engines.
- At least 1 shipped title released on consoles in gameplay programming role.
- Solid knowledge of development tools used for console game development.
Originally posted on Himalayas
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