音频设计师 - 人才库 (欧盟)
Audio Designer - Talent Pool (EU)
仅考虑提交的英文简历
关于该职位
请注意,此职位不是立即开放的职位,而是我们针对合作开发角色的人才库。申请即表示您有兴趣被考虑进入未来与您的技能和经验相匹配的项目制机会。
这些机会取决于客户的需求和项目可用性。当项目启动或客户提案制定时,我们将从该人才库中审查候选人,并联系最符合合作开发职位具体要求的人员。
我们如何保持与您的联系
我们通过提供定期更新、行业洞察和即将开展的机会信息,与人才库保持紧密联系。我们会进行联系以确认您的可用性和兴趣。
我们的招聘团队会仔细筛选并选择最符合项目需求的候选人,确保您在机会出现时能获得合适的匹配。
下一步
如果您热衷于为前沿项目做出贡献,并希望被考虑进入未来的合作开发机会,我们鼓励您申请此职位。虽然目前可能没有立即的空缺,但您的申请将确保您成为我们后续职位人才评估的一部分。
主要职责
- 设计和实现动态音频系统和音景,以增强游戏体验和叙事。
- 与游戏设计师、艺术家和程序员合作,定义音频需求并有效集成资源。
- 录制、编辑和混音高质量的音效和配音内容。
- 使用中间件工具如Wwise或FMOD创建和管理音频资源。
- 实现空间音频、自适应音乐系统和音效设计元素,以支持沉浸式体验。
- 调试和优化跨多个平台的音频性能。
- 为游戏玩法和叙事中的创意挑战提供创新的音频解决方案。
- 在项目的各个方面保持音频质量和风格的一致性。
要求
经验:
- 在视频游戏行业有3年以上音频设计师的从业经验。
- 至少参与过一个在PC、主机、移动设备或VR/AR平台上发布的项目。
技术技能:
- 熟练使用音频中间件如Wwise或FMOD。
- 精通音效设计、录音、编辑和混音。
- 熟悉DAWs(数字音频工作站)
查看英文原文
Only resumes submitted in English will be considered.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling.
- Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively.
- Record, edit, and mix high-quality sound effects and voice-over content.
- Create and manage audio assets using middleware tools like Wwise or FMOD.
- Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience.
- Debug and optimize audio for performance across multiple platforms.
- Provide innovative audio solutions to creative challenges in gameplay and narrative.
- Maintain consistency in audio quality and style across all aspects of the project.
Requirements
Experience:
- 3+ years of professional experience as an Audio Designer in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with audio middleware such as Wwise or FMOD.
- Expertise in sound design, recording, editing, and mixing.
- Familiarity with DAWs (Digital Audio Workstations) such as Pro Tools, Logic Pro, or Reaper.
- Basic understanding of game engines like Unreal Engine or Unity for audio integration.
- Knowledge of audio file optimization and compression techniques.
Creative and Collaborative Skills:
- Strong storytelling abilities through audio.
- Excellent communication skills and ability to work effectively in cross-disciplinary teams.
- Attention to detail and a commitment to delivering exceptional audio experiences.
Passion for Gaming: Genuine enthusiasm for sound design in video games and a strong understanding of the role of audio in enhancing gameplay.
Preferred Skills
- Experience with spatial audio techniques and 3D sound design.
- Familiarity with scripting languages or visual scripting tools for audio systems.
- Knowledge of adaptive music systems and procedural audio generation.
- Background in music composition or voice-over direction is a plus.
Note: Specific requirements may vary depending on project needs.
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit
Originally posted on Himalayas