Executive Producer; Glory Franchise
执行制片人;荣耀特许经营权达游戏工作室正在寻找一个主导/执行制片人在该公司即将推出的 FPSRPG,Glory 上工作并塑造未来的特许经纪。责任:作为执行制片员,你将负责:· 与高级领导和董事会的指导一起,监督 Glow 作为特许经历的发展,包括我们的旗舰首秀标题,Glory,以及品牌内的附属产品。·提供出色的领导和辅导,激励有才华的设计师,艺术家和工程师团队在雄心勃勃的标题上。·与领导团队和线路生产商合作,以预算,范围,时间表和实现关键里程碑。·与主要创意团队 (包括创意和艺术总监等)密切合作,将发展愿景与创造性愿景以及特许经营的目标相结合。·在招聘过程中成为核心,并为相关团队成员提供帮助,见解和咨询。确定顶级人才和需要开放的人才。·向关键利益相关者沟通开发进展。·有效地向集体团队传达整个项目愿景,并确保整个团队的一致性。· 引入和实施提高效率和生产力方法,同时保持工作室的关键文化。要求:我们正在寻找这个角色:· 在游戏制作或创意产品管理方面有经验 (例如应用程序开发),我们目前没有看到硬化的产品管理。·在设计和执行业务计划,产品投标以及/或与开发原始知识产权的熟悉或经验中具有证明的经验。·熟悉游戏生产过程和各种方法,以及知道何时及何处实施提高工作室产量的方法。· 能够有效地向合适的人员传达业务和发展各个方面的工作的创意领导者和驱动沟通者。· 具有创造性工作,经营生产和管理经验的背景。·对视频游戏的热情,并深入了解行业,包括游戏制作的所有不同方面的知识 (包括预算,规划,人力资源,设计,艺术,动画,定位和质量管理,第三方联系和时间表管理). ·
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Executive Producer; Glory Franchise
Reach Game Studios is looking for a lead/executive producer to work on the studio's upcoming FPS RPG, GLORY and shape the franchise going forward.
Responsibilities:
As executive producer you will be responsible for:
- Along with the guidance of senior leadership and the Board, overseeing the development of Glory as a franchise, including our flagship debut title, Glory, as well as ancillary products within the brand.
- Providing outstanding leadership and mentorship, motivating a talented team of designers, artists, and engineers on an ambitious title.
- Working collaborately with the leadership team and line producers to budget, scope, schedule and deliver key milestones.
- Working closely with the key creative team (including the Creative and Art Directors to name a few) to align the development vision with creative vision, as well as the goals for the franchise.
- Being central to the recruitment process and providing help, insight, and consulting the relevant team members during the process. Identify top talent and the need for talent openings.
- Communicating the progress of development to the key stakeholders.
- Effectively communicating the entire project vision to the collective team, and ensure consistency throughout the entire team.
- Introducing and implementing methodology to improve efficiency and productivity, while maintaining the key culture of the studio.
Requirements:
For this role we are looking for:
- A demonstrated experience in game production or creative product management (e.g. app development), we are curently not seeing hard product management.
- A demonstrated experience devising and implementing business plans, product pitches and/or a familiarity or experience with developing original intellectual property.
- A familiarity with game production processes and the various methodologies used, as well as knoweldge about when and where to implement methodologies that improve studio output.
- A creative leader and driven communicator who can effectively communicate various aspects of the business and development to the right people.
- A background encompassing creative work, business-driven production with management experience.
- A passion for videogames, and a solid understanding of the industry, including all the various aspects of game production (including budgeting, scheduling, HR, design, art, animation, localisation and QA, and third-party liaising and timeline management).
- The ability to work in a fast-paced environment.
Remuneration:
The position is currently a contract royalty-based position, with view to full-time employment post-launch. The contract also includes immediate stock options with bonus options following on-time release.
Contract amount is competitive and negotiable.
Location:
While we prioritize Australian/New Zealand applicants, we are a remote studio and consider international applications.
Apply:
To apply, please click on the "Apply Now" button below.
Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working on action FPSRPG Glory. Reach Game Studios is a proudly diverse studio who value staff from all backgrounds and beliefs.
Originally posted on Himalayas