Animator
动画师 Rich Game Studios 正在寻找一名有才华的动画制作人来工作于该公司即将推出的 FPS RPG,Glory.责任:作为动画家,你将负责:·与设计师和艺术家合作塑造动画的主要要求。·与程序员和工程师合作以确保动画满足技术引擎需求。·在小型多学科团队中工作,专注于相关任务。·制和动画角色 (双脚踏车,四脚踏车及其他3D 模型)和需要时,密切关注高质量的动画生产过程中的技术要求。· 引擎中的动画进口和使用引擎工具创建动画树。· 与团队合作开发和设计制作和导入动画的经验证明方法。· 根据需要与艺术家协作,以实现所需结果。要求:我们正在寻找:· 在操纵和动画方面展示体验 (本职位不需要先发送的标题). · 对 Unreal Engine 及其动画管道的熟悉性更好但并不必要。·对 Autodesk Maya 和其他3D/动画软件和管道的彻底知识。·优秀的书面和口头沟通技能。· 卓越的团队合作和领导技能。· 对视频游戏,科幻小说,RPG 和/或射击者热爱。薪酬:目前该职位是基于合同版权的职位,以期在全日制就业后推出。合同金额竞争性和可谈判。位置:虽然我们优先考虑澳大利亚/新西兰申请人,但我们是一个远程工作室,并考虑国际应用程序。申请:请点击下面"现在报名"按。Reach Studios Pty Ltd. 是位于悉尼,澳大利亚的一个游戏开发工作室。目前,该工作室正在开展动作 FPSRPG 荣耀。利奇游戏工作室是一个自豪地多样化的工作室,他们重视来自不同背景和信仰的员工。
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Animator
Reach Game Studios is looking for a talented arnimator to work on the studio's upcoming FPS RPG, GLORY.
Responsibilities:
As an animator you will be responsible for:
- Working with Designers and Artists to shape the key requirements for animations.
- Working with the Programmers and Engineers to ensure animations meet technical engine requirements.
- Working within small multi-disciplinary teams focused on related tasks.
- Rigging and animating characters (bi-pedal, quad-pedal and beyond!) and other 3D models as required, paying close attention to technical requirements whilst producing high-quality animations.
- Importing animations in-engine and using engine tools to create animation trees.
- Working with your team to develop and design proven methodologies for creating and importing animations.
- Collaborating with Artists as required to achieve desired outcomes.
Requirements:
For this role we are looking for:
- A showreel demonstrating experience in rigging and animating (no prior shipped titles are required for this position).
- Familiarity with the Unreal Engine and its animation pipelines preferred but not essential.
- Thorough knowledge of Autodesk Maya and other 3D/animation software and pipelines.
- Excellent written and oral communication skills.
- Excellent team-working and leadership skills.
- A passion for videogames, science fiction, RPGs, and/or shooters preferred.
Remuneration:
The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount is competitive and negotiable.
Location:
While we prioritize Australian/New Zealand applicants, we are a remote studio and consider international applications.
Apply:
To apply, please click on the "Apply Now" button below.
Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working on action FPSRPG Glory. Reach Game Studios is a proudly diverse studio who value staff from all backgrounds and beliefs.
Originally posted on Himalayas