出海雷达

Animator

设计市场运营限定地区(需当地身份)
公司Reach Game Studios Pty. Ltd.
薪资未公开
工作地点Australia
地域资格限定地区(需当地身份)
时区要求日间重叠约 9 小时,基本正常作息
用工类型Contractor
发布时间今天
数据来源Himalayas
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注意地域限制:该职位明确限定在 Australia 招聘。如果你是位于中国大陆的求职者,通常需要当地工作身份才能投递,或需与雇主确认是否接受独立合同(Contractor)形式合作。
关于本页中文:职位描述由本机离线模型翻译,属机器翻译,供快速判断用;正式沟通与投递请以英文原文为准。官方翻译通道恢复后会自动重译升级。

动画师 Rich Game Studios 正在寻找一名有才华的动画制作人来工作于该公司即将推出的 FPS RPG,Glory.责任:作为动画家,你将负责:·与设计师和艺术家合作塑造动画的主要要求。·与程序员和工程师合作以确保动画满足技术引擎需求。·在小型多学科团队中工作,专注于相关任务。·制和动画角色 (双脚踏车,四脚踏车及其他3D 模型)和需要时,密切关注高质量的动画生产过程中的技术要求。· 引擎中的动画进口和使用引擎工具创建动画树。· 与团队合作开发和设计制作和导入动画的经验证明方法。· 根据需要与艺术家协作,以实现所需结果。要求:我们正在寻找:· 在操纵和动画方面展示体验 (本职位不需要先发送的标题). · 对 Unreal Engine 及其动画管道的熟悉性更好但并不必要。·对 Autodesk Maya 和其他3D/动画软件和管道的彻底知识。·优秀的书面和口头沟通技能。· 卓越的团队合作和领导技能。· 对视频游戏,科幻小说,RPG 和/或射击者热爱。薪酬:目前该职位是基于合同版权的职位,以期在全日制就业后推出。合同金额竞争性和可谈判。位置:虽然我们优先考虑澳大利亚/新西兰申请人,但我们是一个远程工作室,并考虑国际应用程序。申请:请点击下面"现在报名"按。Reach Studios Pty Ltd. 是位于悉尼,澳大利亚的一个游戏开发工作室。目前,该工作室正在开展动作 FPSRPG 荣耀。利奇游戏工作室是一个自豪地多样化的工作室,他们重视来自不同背景和信仰的员工。

查看英文原文

Animator
Reach Game Studios is looking for a talented arnimator to work on the studio's upcoming FPS RPG, GLORY.
Responsibilities:
As an animator you will be responsible for:

  • Working with Designers and Artists to shape the key requirements for animations.
  • Working with the Programmers and Engineers to ensure animations meet technical engine requirements.
  • Working within small multi-disciplinary teams focused on related tasks.
  • Rigging and animating characters (bi-pedal, quad-pedal and beyond!) and other 3D models as required, paying close attention to technical requirements whilst producing high-quality animations.
  • Importing animations in-engine and using engine tools to create animation trees.
  • Working with your team to develop and design proven methodologies for creating and importing animations.
  • Collaborating with Artists as required to achieve desired outcomes.

Requirements:
For this role we are looking for:

  • A showreel demonstrating experience in rigging and animating (no prior shipped titles are required for this position).
  • Familiarity with the Unreal Engine and its animation pipelines preferred but not essential.
  • Thorough knowledge of Autodesk Maya and other 3D/animation software and pipelines.
  • Excellent written and oral communication skills.
  • Excellent team-working and leadership skills.
  • A passion for videogames, science fiction, RPGs, and/or shooters preferred.

Remuneration:
The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount is competitive and negotiable.
Location:
While we prioritize Australian/New Zealand applicants, we are a remote studio and consider international applications.
Apply:
To apply, please click on the "Apply Now" button below.
Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working on action FPSRPG Glory. Reach Game Studios is a proudly diverse studio who value staff from all backgrounds and beliefs.

Originally posted on Himalayas

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